User contributions for Alfonse
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1 September 2009
- 23:4423:44, 1 September 2009 diff hist −112 Tutorials →Picking: Removing dead links. Add them back when you actually have a page for it.
- 23:4323:43, 1 September 2009 diff hist −159 Performance Removing links
- 23:4023:40, 1 September 2009 diff hist +4 m Vertex Specification Fixing link
- 23:2423:24, 1 September 2009 diff hist +8,308 N Rendering Pipeline Overview Main article.
- 19:5919:59, 1 September 2009 diff hist +28 m Vertex Specification Categorizing
- 19:1819:18, 1 September 2009 diff hist +209 Framebuffer Object →Feedback Loops: Copying and blitting are no-nos to/from the same image.
- 19:1619:16, 1 September 2009 diff hist +595 Framebuffer Object Warning about feedback loops: reading and writing to the same image.
- 18:5118:51, 1 September 2009 diff hist +5,094 N Synchronization Page on syncing in OpenGL.
- 18:1618:16, 1 September 2009 diff hist +58 N Category:Synchronization Creating category.
- 18:1618:16, 1 September 2009 diff hist −2 m Sync Object Recategorizing.
- 07:2007:20, 1 September 2009 diff hist 0 m Framebuffer Object →Completeness Rules
- 07:0807:08, 1 September 2009 diff hist +864 Framebuffer Object Found some important info on UNSUPPORTED.
31 August 2009
- 20:4720:47, 31 August 2009 diff hist +1,380 User talk:V-man No edit summary
30 August 2009
- 23:3423:34, 30 August 2009 diff hist +175 User talk:V-man No edit summary
29 August 2009
- 02:0602:06, 29 August 2009 diff hist −8 Category:Vertex Specification Using the Wikipedia standard for categories.
- 02:0502:05, 29 August 2009 diff hist −3 Category:Buffer Objects Using the Wikipedia standard for categories. current
- 01:5401:54, 29 August 2009 diff hist −7 Category:Objects Using the Wikipedia standard for categories.
- 01:5301:53, 29 August 2009 diff hist −7 m Vertex Buffer Object Categorizing
- 01:5001:50, 29 August 2009 diff hist +28 m Vertex Buffer Object Categorizing
- 01:5001:50, 29 August 2009 diff hist +49 Vertex Buffer Object Categorizing
- 01:4901:49, 29 August 2009 diff hist 0 m Vertex Specification Fixing link
- 01:4801:48, 29 August 2009 diff hist +182 N Primitive Stub page for these.
- 01:4601:46, 29 August 2009 diff hist +23,809 Vertex Specification Main article.
- 01:4601:46, 29 August 2009 diff hist +40 N Template:Warning Standard Warning.
- 01:4301:43, 29 August 2009 diff hist +828 N Template:Main Initial main referral
27 August 2009
- 04:1404:14, 27 August 2009 diff hist +49 Vertex Array Object →VAO State: Forgot to finish a sentence.
- 02:2102:21, 27 August 2009 diff hist −9 Vertex Array Object Formatting fix.
25 August 2009
- 23:2823:28, 25 August 2009 diff hist +2,758 Renderbuffer Object De-stubifying.
- 21:3921:39, 25 August 2009 diff hist +16 Template:Note Using common note-style template.
- 21:3621:36, 25 August 2009 diff hist +17 Template:Legacy note Undo revision 2417 by Alfonse (Talk) reverting to note-style type.
- 21:3521:35, 25 August 2009 diff hist −17 Template:Legacy note testing.
- 21:3221:32, 25 August 2009 diff hist 0 m Template:Note style Template:Note Style moved to Template:Note style: Templates should only captialize the first letter.
- 21:3121:31, 25 August 2009 diff hist +17 Template:Legacy note No edit summary
- 21:3021:30, 25 August 2009 diff hist +30 N Template:Note style The template that all notes use.
- 21:2821:28, 25 August 2009 diff hist +28 N Template:Legacy note A simple template for making legacy notes.
- 21:2721:27, 25 August 2009 diff hist +21 N Template:Note A simple template for making notes.
- 20:5820:58, 25 August 2009 diff hist −1 m Framebuffer Object →Framebuffer Bliting: Fixing formatting.
- 20:5720:57, 25 August 2009 diff hist +64 Framebuffer Object →Completeness Rules: Fixing completeness rule, in accord with the standard.
- 06:4206:42, 25 August 2009 diff hist −2,912 Talk:Selecting a Shading Language t current
- 06:3706:37, 25 August 2009 diff hist +13,028 N History of Programmability Creating page.
- 01:2701:27, 25 August 2009 diff hist +20 m General OpenGL Fixing link
- 01:2601:26, 25 August 2009 diff hist −4 m Cg Removing dead link.
- 01:2301:23, 25 August 2009 diff hist +1 m Buffer Texture Fixing link
- 01:2201:22, 25 August 2009 diff hist −31 Performance →Understanding where the bottlenecks are: Removing a really stupid idea.
- 01:2101:21, 25 August 2009 diff hist −40 Help:Contents Removing dead link.
- 01:0401:04, 25 August 2009 diff hist +227 N Vertex Specification Creating a stub.
- 01:0101:01, 25 August 2009 diff hist +220 N Vertex Attribute Creating a stub.
24 August 2009
- 22:2622:26, 24 August 2009 diff hist +103 Vertex Buffer Object Featurizing.
- 20:3120:31, 24 August 2009 diff hist +2 Creating an OpenGL Context (WGL) →Pixel Format Extensions: Correcting the attribute list example.
- 20:2820:28, 24 August 2009 diff hist +94 Creating an OpenGL Context (WGL) →Get WGL Extensions: Correction.
- 20:0620:06, 24 August 2009 diff hist −1 m Framebuffer Object →Framebuffer Object Structure: Small fix.
- 20:0420:04, 24 August 2009 diff hist +28 Framebuffer Object Added a statement about them being GL Objects.
- 20:0220:02, 24 August 2009 diff hist −45 m Framebuffer Object Touching up a sentence.
- 19:5919:59, 24 August 2009 diff hist +4,832 Vertex Array Object Created a real page on the subject. No longer a stub.
- 19:0519:05, 24 August 2009 diff hist +610 OpenGL Object Adding mention of default objects.
- 18:3418:34, 24 August 2009 diff hist +67 m Vertex Array Object Adding a link.
- 18:2018:20, 24 August 2009 diff hist +358 N User talk:V-man Wiki formatting.
- 07:3007:30, 24 August 2009 diff hist +43 General OpenGL More reordering, and adding rasterization stuff.
- 07:2707:27, 24 August 2009 diff hist +49 General OpenGL Reordering things and adding framebuffer stuff.
- 07:2507:25, 24 August 2009 diff hist −3 m FAQ/Depth Buffer Categorizing
- 04:0604:06, 24 August 2009 diff hist +32 m Sync Object Categorizing.
- 04:0404:04, 24 August 2009 diff hist +28 m FAQ/Stencil Mask Categorizing
- 03:5703:57, 24 August 2009 diff hist +16 m Shadow Mapping without shaders Deprecation.
- 03:5303:53, 24 August 2009 diff hist +35 m Tutorial2: VAOs, VBOs, Vertex and Fragment Shaders (C / SDL) Adding proper OpenGL Links.
- 03:5003:50, 24 August 2009 diff hist +32 m Occlusion Query Categorizing.
- 03:4903:49, 24 August 2009 diff hist +23 m NPOT Texture Categorizing.
- 03:4703:47, 24 August 2009 diff hist +264 Blending Creating a stub
- 03:4403:44, 24 August 2009 diff hist −28 m Transparency Sorting Removing category.
- 03:4303:43, 24 August 2009 diff hist +34 N Blending Blending moved to Transparency Sorting: After reading this article, it is clear that it is about transparency sorting, not blending.
- 03:4303:43, 24 August 2009 diff hist 0 m Transparency Sorting Blending moved to Transparency Sorting: After reading this article, it is clear that it is about transparency sorting, not blending.
- 03:4003:40, 24 August 2009 diff hist +28 m Transparency Sorting Categorizing.
- 03:3903:39, 24 August 2009 diff hist +22 N Alpha Blending Alpha Blending moved to Blending: Not sure if this is the best name, but alpha blending is not. Blending involves more than alpha.
- 03:3903:39, 24 August 2009 diff hist 0 m Transparency Sorting Alpha Blending moved to Blending: Not sure if this is the best name, but alpha blending is not. Blending involves more than alpha.
- 03:3603:36, 24 August 2009 diff hist +158 N Default Framebuffer Creating a stub.
- 03:3503:35, 24 August 2009 diff hist +28 Multisampling Categorizing.
- 03:3403:34, 24 August 2009 diff hist +8 Framebuffer Object Changing link,
- 03:3303:33, 24 August 2009 diff hist +27 N Multisample Multisample moved to Multisampling: Seems more reasonable. Also, other pages link to this. current
- 03:3303:33, 24 August 2009 diff hist 0 m Multisampling Multisample moved to Multisampling: Seems more reasonable. Also, other pages link to this.
- 03:3203:32, 24 August 2009 diff hist +259 N Renderbuffer Object Creating a stub.
- 03:2903:29, 24 August 2009 diff hist +300 N Array Texture Creating a stub.
- 03:2703:27, 24 August 2009 diff hist +73 N Category:Ecosystem Creating category. current
- 03:2603:26, 24 August 2009 diff hist +73 N Category:Textures creating category.
- 03:2603:26, 24 August 2009 diff hist +192 N Cubemap Texture Creating a stub for this.
23 August 2009
- 21:4521:45, 23 August 2009 diff hist +24 OpenGL Architectural Review Board Categorizing.
- 21:4421:44, 23 August 2009 diff hist +24 OpenGL Specification Categorizing
- 21:3721:37, 23 August 2009 diff hist +16 GL ARB multitexture Deprecation.
- 21:3621:36, 23 August 2009 diff hist −133 Category:OpenGL Shading Langauge Bad category. Dead article. current
- 21:3621:36, 23 August 2009 diff hist +133 N Category:OpenGL Shading Language Adding category properly.
- 21:3521:35, 23 August 2009 diff hist 0 Uniform Buffer Object Wrong category.
- 21:1921:19, 23 August 2009 diff hist −100 OpenGL Extension →Framebuffer related extensions: Changing section on FBOs.
- 21:0421:04, 23 August 2009 diff hist +17,342 Framebuffer Object Full article now online.
22 August 2009
- 23:4123:41, 22 August 2009 diff hist +445 N Framebuffer Object Just a simple stub for FBOs.
- 23:3423:34, 22 August 2009 diff hist +185 OpenGL Object →Object Types: Adding a note about sync objects.
- 23:3223:32, 22 August 2009 diff hist +28 OpenGL Object →Object Types: Adding renderbuffers as an object type.
- 23:2823:28, 22 August 2009 diff hist +150 OpenGL Shading Language Adding infobox.
- 23:2623:26, 22 August 2009 diff hist +32 Cg Categorizing.
- 23:2423:24, 22 August 2009 diff hist +37 OpenGL Shading Language Categorizing.
- 23:2423:24, 22 August 2009 diff hist +133 N Category:OpenGL Shading Langauge Categorizing.
- 23:2223:22, 22 August 2009 diff hist +32 OpenGL Shading Language Categorizing
- 23:2223:22, 22 August 2009 diff hist +37 N GLSL GLSL moved to OpenGL Shading Language: That is what it is called. The redirect will be sufficient. current
- 23:2223:22, 22 August 2009 diff hist 0 m OpenGL Shading Language GLSL moved to OpenGL Shading Language: That is what it is called. The redirect will be sufficient.
- 23:1923:19, 22 August 2009 diff hist +5,308 N Sync Object Main page.
- 23:1523:15, 22 August 2009 diff hist −19 OpenGL Object →Object Types: Sync objects do not conform to the standard for OpenGL objects.
- 21:0221:02, 22 August 2009 diff hist +78 Vertex Array Object Adding an infobox
- 21:0121:01, 22 August 2009 diff hist +65 Template:Infobox feature Adding core extensions to infobox.
- 20:5920:59, 22 August 2009 diff hist +79 Buffer Object Adding new infobox.
- 20:5820:58, 22 August 2009 diff hist +103 Test page No edit summary
- 20:5720:57, 22 August 2009 diff hist −1 m Template:Infobox feature No edit summary
- 20:5520:55, 22 August 2009 diff hist +518 N Template:Infobox feature Infobox for OpenGL features.
- 20:4320:43, 22 August 2009 diff hist +1 Template:Infobox Floating to the right
- 20:3920:39, 22 August 2009 diff hist +13 m Template:Infobox No edit summary
- 20:3320:33, 22 August 2009 diff hist +19,746 N Template:Infobox New page: <table class="infobox {{{bodyclass|}}}" cellspacing="5" style="width: 22em; text-align: left; font-size: 88%; line-height: 1.5em; {{{bodystyle|}}}"><!-- Caption -->{{#if:{{{title|}}}|<cap...
- 20:2920:29, 22 August 2009 diff hist +443 N Template:Infobox/row Rows of Wikipedia-style infoboxes.
- 20:0920:09, 22 August 2009 diff hist +451 N Deprecation Page on deprecation and GL versions.
21 August 2009
- 22:4422:44, 21 August 2009 diff hist +16 How lighting works Deprecation.
- 21:0821:08, 21 August 2009 diff hist +15 Viewing and Transformations Deprecation.
- 21:0721:07, 21 August 2009 diff hist +16 General OpenGL: Transformations Deprecation.
- 21:0221:02, 21 August 2009 diff hist +73 N Map Buffer Range New page: The '''Map Buffer Range''' command {{stub}} Category:Buffer Objects
- 21:0121:01, 21 August 2009 diff hist +28 Buffer Object Categorizing
- 21:0121:01, 21 August 2009 diff hist +28 Uniform Buffer Object Categorizing
- 21:0021:00, 21 August 2009 diff hist +22 Category:Buffer Objects All buffer objects are by definition objects.
- 21:0021:00, 21 August 2009 diff hist +60 N Category:Buffer Objects A category for all buffer objects.
- 20:5820:58, 21 August 2009 diff hist +28 Buffer Object →Mapping: Adding a link to map buffer range page.
- 20:5620:56, 21 August 2009 diff hist +151 N Buffer Texture Stub page for these.
- 20:5520:55, 21 August 2009 diff hist +6,670 Buffer Object →Mapping: Filling this out.
- 20:0420:04, 21 August 2009 diff hist +1 Texture Mapping Modifying category name
- 20:0420:04, 21 August 2009 diff hist +22 Texture Mapping Categorizing
- 03:3303:33, 21 August 2009 diff hist +53 User talk:JasonBorden Forgot signature.
- 03:3303:33, 21 August 2009 diff hist +1,187 User talk:JasonBorden No edit summary
20 August 2009
- 23:4023:40, 20 August 2009 diff hist −69 Buffer Object →General Use
- 23:3923:39, 20 August 2009 diff hist +69 Buffer Object →General Use: Adding links to appropriate object types.
- 17:5217:52, 20 August 2009 diff hist +203 Tutorials Restoring removed content.
- 17:5017:50, 20 August 2009 diff hist +4,273 Tutorial1: Creating a Cross Platform OpenGL 3.2 Context in SDL (C / SDL) Undo revision 2273 by JasonBorden (Talk) Reversing deletion of article.
- 17:4817:48, 20 August 2009 diff hist +11,569 Tutorial2: VAOs, VBOs, Vertex and Fragment Shaders (C / SDL) Undo revision 2271 by JasonBorden (Talk) Reversing deletion of article.
- 17:4717:47, 20 August 2009 diff hist +355 N User talk:JasonBorden New page: Commentary like "fix the formatting" does not mean "delete the page." It means "fix the formatting." Simply removing the tutorial because people (rightfully) think that it needs some work ...
19 August 2009
- 21:1921:19, 19 August 2009 diff hist +37 GL ARB vertex buffer object Redirecting to Vertex Buffer Objects
- 21:1821:18, 19 August 2009 diff hist +4 ARB Redirecting to OpenGL Architectural Review Board current
- 21:1721:17, 19 August 2009 diff hist +43 N ARB New page: #redirect OpenGL Architectural Review Board
- 21:1721:17, 19 August 2009 diff hist +1 m OpenGL Extension No edit summary
- 21:1721:17, 19 August 2009 diff hist +37 OpenGL Extension Adding a link.
- 21:1621:16, 19 August 2009 diff hist +103 N OpenGL Architectural Review Board New page: The '''OpenGL Architectural Review Board''' (ARB) governs the status and evolution of OpenGL. {{stub}}
- 21:1421:14, 19 August 2009 diff hist +227 N OpenGL Specification New page: The '''OpenGL Specification''' is the document that describes OpenGL in its entirety. It is the main product of the OpenGL Architectural Review Board. Each version of OpenGL is covered...
- 21:1321:13, 19 August 2009 diff hist +2,441 N Core And Compatibility in Contexts Explaining the different contexts.
- 20:2220:22, 19 August 2009 diff hist +247 N OpenGL Loading Library Basic entry.
- 20:1920:19, 19 August 2009 diff hist −15 General OpenGL Moving things around.
- 20:1820:18, 19 August 2009 diff hist 0 m Vertex Array Object Fixing link
- 20:1520:15, 19 August 2009 diff hist +24 Tutorial: OpenGL 3.1 The First Triangle (C++/Win) Categorizing
- 20:1520:15, 19 August 2009 diff hist +24 Tutorial: OpenGL 3.0 Context Creation (GLX) Categorizing
- 20:1420:14, 19 August 2009 diff hist +24 Tutorials Categorizing.
- 19:5719:57, 19 August 2009 diff hist +66 Texture Combiners Marking deprecated.
- 19:5419:54, 19 August 2009 diff hist +15 Template:Deprecated Making it less bright.
- 19:5119:51, 19 August 2009 diff hist −36 Get Context Info Marking deprecated.
- 19:4719:47, 19 August 2009 diff hist +5 Template:Deprecated No edit summary
- 19:4719:47, 19 August 2009 diff hist −17 Template:Deprecated Altering alternate.
- 19:4619:46, 19 August 2009 diff hist +24 Template:Deprecated Beefing up the alternate field.
- 19:3519:35, 19 August 2009 diff hist +404 N Template:Deprecated First shot at a deprecated template.
- 19:0919:09, 19 August 2009 diff hist −44 m Template:Navbar Fixing template link.
- 19:0919:09, 19 August 2009 diff hist −45 Template:Navbox fixing bad link.
- 19:0319:03, 19 August 2009 diff hist +15,127 Creating an OpenGL Context (WGL) Total rewrite.
- 18:3218:32, 19 August 2009 diff hist +40 N Creating an OpenGL 3.x context Creating an OpenGL 3.x context moved to Creating an OpenGL Context: This is, or will be, about all aspects of context creation, not just GL 3.x versions
- 18:3218:32, 19 August 2009 diff hist 0 m Creating an OpenGL Context (WGL) Creating an OpenGL 3.x context moved to Creating an OpenGL Context: This is, or will be, about all aspects of context creation, not just GL 3.x versions
- 18:3018:30, 19 August 2009 diff hist +53 Talk:Tutorial2: VAOs, VBOs, Vertex and Fragment Shaders (C / SDL) No edit summary
- 18:3018:30, 19 August 2009 diff hist +75 Talk:Tutorial2: VAOs, VBOs, Vertex and Fragment Shaders (C / SDL) No edit summary
- 18:3018:30, 19 August 2009 diff hist +233 N Talk:Tutorial2: VAOs, VBOs, Vertex and Fragment Shaders (C / SDL) New page: : This article needs cleanup. A proper tutorial would actually explain how all of these things work, not just regurgitate code and commenting at the user. Also, the format is poor. ~~~~
- 18:2918:29, 19 August 2009 diff hist −80 m Tutorial2: VAOs, VBOs, Vertex and Fragment Shaders (C / SDL) Formatting: removing BRs.
- 18:0618:06, 19 August 2009 diff hist +2 Help:Contents Changing title.
- 18:0518:05, 19 August 2009 diff hist −92 Help:Contents No edit summary
- 18:0518:05, 19 August 2009 diff hist +4,447 N Help:Contents Adding an editing help page, mostly copied from Wikipedia.
17 August 2009
- 21:1521:15, 17 August 2009 diff hist +35 m Vertex Specification Best Practices Categorizing.
- 21:1421:14, 17 August 2009 diff hist +49 N VBO - more VBO - more moved to Vertex Specification Best Practices: The old name didn't say what "more" means. current
- 21:1421:14, 17 August 2009 diff hist 0 m Vertex Specification Best Practices VBO - more moved to Vertex Specification Best Practices: The old name didn't say what "more" means.
- 21:0721:07, 17 August 2009 diff hist +28 Vertex Array Object Fixing the formatting of the code blocks.
- 21:0421:04, 17 August 2009 diff hist 0 m Vertex Array Object Fixing link
- 21:0321:03, 17 August 2009 diff hist −898 Vertex Array Object Removing nonsense information. And adding some proper formatting.
- 20:5620:56, 17 August 2009 diff hist +11 OpenGL Object →Notable Object Types: Adding sync objects
- 20:5520:55, 17 August 2009 diff hist +59 Uniform Buffer Object Categorizing
- 20:5220:52, 17 August 2009 diff hist +343 N Uniform Buffer Object Just putting in a stub.
- 20:5020:50, 17 August 2009 diff hist +256 Detecting the Shader Model Making this page seem reasonable.
- 20:2620:26, 17 August 2009 diff hist +64 N Category:Objects Adding category.
- 20:2520:25, 17 August 2009 diff hist +22 Buffer Object Categorizing
- 20:1220:12, 17 August 2009 diff hist +21 Vertex Array Object Adding to objects category.
- 20:1220:12, 17 August 2009 diff hist +22 OpenGL Object Adding a category for objects.
- 20:0420:04, 17 August 2009 diff hist +6,570 OpenGL Object Detailing objects.
- 20:0320:03, 17 August 2009 diff hist 0 m Vertex Array Object Vertex Array Object moved to Vertex Array Objects: Changing name for consistency. Object names are plural.
- 09:0809:08, 17 August 2009 diff hist +978 Buffer Object →Buffer Object Usage: Cleaning up some of the section on usage.
- 08:5708:57, 17 August 2009 diff hist +345 Buffer Object →Creation: Added a performance note.
- 08:4808:48, 17 August 2009 diff hist +1 m Buffer Object Link fix.
- 08:4708:47, 17 August 2009 diff hist 0 m Vertex Buffer Object Vertex Buffer Object moved to Vertex Buffer Objects over redirect: Renamed to the plural.
- 08:4408:44, 17 August 2009 diff hist −1 m Buffer Object Fix link
- 08:4108:41, 17 August 2009 diff hist +235 Vertex Buffer Object Improved title section.
- 08:2908:29, 17 August 2009 diff hist −208 Get Context Info Removed GLH nonsense.
- 08:2708:27, 17 August 2009 diff hist −299 Get Context Info →glGetString(GL_VERSION): Removing GLH cruft.
- 08:2508:25, 17 August 2009 diff hist +8 OpenGL Extension →Vertex submission extensions
- 08:2408:24, 17 August 2009 diff hist −52 m OpenGL Extension →Vertex submission extensions
- 08:1608:16, 17 August 2009 diff hist +1,096 N Template:Navbar Adding Wikipedia Navbar template.
- 08:1408:14, 17 August 2009 diff hist +15,995 N Template:Navbox Adding Wikipedia's Navbox template.
- 08:0808:08, 17 August 2009 diff hist +35 Vertex Array Object Added a category.
- 08:0708:07, 17 August 2009 diff hist +71 N Category:Vertex Specification New category.
- 08:0608:06, 17 August 2009 diff hist +35 Vertex Buffer Object Adding to a new category.
- 07:4907:49, 17 August 2009 diff hist −25 General OpenGL: Drawing Lines over Polygons and Using Polygon Offset Fixing redirect. current
16 August 2009
- 09:4409:44, 16 August 2009 diff hist −10 m Test page No edit summary
15 August 2009
- 20:5620:56, 15 August 2009 diff hist −174 Shading languages Removing link to stupid page.
- 20:5520:55, 15 August 2009 diff hist +332 N Talk:Detecting the Shader Model New page: This is a bad page. OpenGL does not strictly follow Direct3D shader model nomenclature. This page should focus instead on detecting what features you have access to. It should do that thou... current
- 20:5320:53, 15 August 2009 diff hist +40 N Shading languages: How to detect shader model? Shading languages: How to detect shader model? moved to Detecting the Shader Model: Better name. current
- 20:5320:53, 15 August 2009 diff hist 0 m Detecting the Shader Model Shading languages: How to detect shader model? moved to Detecting the Shader Model: Better name.
- 20:5120:51, 15 August 2009 diff hist −121 General OpenGL Adjusting the list to allow nesting.
- 20:4820:48, 15 August 2009 diff hist +108 N OpenGLWiki:stub Description of a stub. current
- 20:4120:41, 15 August 2009 diff hist −11 OpenGL Shading Language Fixed the intro, and changing some of the code.
- 20:3620:36, 15 August 2009 diff hist +47 N Talk:Shading languages: Which shading language should I use? Talk:Shading languages: Which shading language should I use? moved to Talk:Selecting a Shading Language: Sounds more formal, and is shorter. current
- 20:3620:36, 15 August 2009 diff hist 0 m Talk:Selecting a Shading Language Talk:Shading languages: Which shading language should I use? moved to Talk:Selecting a Shading Language: Sounds more formal, and is shorter.
- 20:3620:36, 15 August 2009 diff hist +42 N Shading languages: Which shading language should I use? Shading languages: Which shading language should I use? moved to Selecting a Shading Language: Sounds more formal, and is shorter. current
- 20:3620:36, 15 August 2009 diff hist 0 m Selecting a Shading Language Shading languages: Which shading language should I use? moved to Selecting a Shading Language: Sounds more formal, and is shorter.
- 20:3620:36, 15 August 2009 diff hist +3,269 N Talk:Selecting a Shading Language History section moved here.
- 20:3620:36, 15 August 2009 diff hist −3,077 Selecting a Shading Language →History: Section removed. The section is in the discussion page, if anyone would like to move it elsewhere.
- 20:3120:31, 15 August 2009 diff hist +8 Template:Asbox No chance for a fix. Must use as is. current
- 20:3020:30, 15 August 2009 diff hist +65 N Test page creating a test page to test templates.
- 20:2920:29, 15 August 2009 diff hist +47 Template:Asbox Another fix for external link, possibly.
- 20:2820:28, 15 August 2009 diff hist +10 Glossary No edit summary
- 20:2820:28, 15 August 2009 diff hist −55 Template:Asbox trying to remove the external link.
- 20:2620:26, 15 August 2009 diff hist +6 Template:Asbox Links properly to the stub article.
- 20:2320:23, 15 August 2009 diff hist +10 m OpenGL Object No edit summary
- 20:2320:23, 15 August 2009 diff hist −10 m OpenGL Object No edit summary
- 20:2220:22, 15 August 2009 diff hist −69 Template:Stub No edit summary
- 20:2020:20, 15 August 2009 diff hist −183 Template:Asbox Removing external links?
- 20:1520:15, 15 August 2009 diff hist +6 Template:Asbox Small fix.
- 20:1520:15, 15 August 2009 diff hist +601 N Template:Asbox New page: <table class="metadata plainlinks stub" style="background: transparent;"><tr> {{#if: {{{icon|}}}{{{image|}}} |<td>{{#if:{{{icon|}}}|{{{icon}}}|{{#if:{{{image|}}}|[[Image:{{{image}}}|{{#if:...
- 20:1020:10, 15 August 2009 diff hist +78 N Template:Stub Adding page for the stub.
- 20:0620:06, 15 August 2009 diff hist +10 OpenGL Object Marking the page a stub.
- 20:0020:00, 15 August 2009 diff hist +181 General OpenGL Making a section for deprecated stuff.
- 19:5619:56, 15 August 2009 diff hist 0 m Vertex Array Object VAO - glBindVertexArray moved to Vertex Array Object: That's what this page is about.
- 19:5419:54, 15 August 2009 diff hist +34 N VBO VBO moved to Vertex Buffer Object: While VBO is the standard abbreviation in common use, let's spell things out more.
- 19:5419:54, 15 August 2009 diff hist 0 m Vertex Buffer Object VBO moved to Vertex Buffer Object: While VBO is the standard abbreviation in common use, let's spell things out more.
- 19:4119:41, 15 August 2009 diff hist −105 OpenGL Extension →Specific Extension Usage: Changing stupid links
- 09:0109:01, 15 August 2009 diff hist +336 N Talk:FAQ New page: This page needs an enema. The glh stuff needs to go away; this is a site for OpenGL, not someone's random helper library for OpenGL. Several of these "questions" are poorly asked and poorl...
- 08:5608:56, 15 August 2009 diff hist +56 General OpenGL Adding a section for GL Objects.
- 08:5408:54, 15 August 2009 diff hist +253 N OpenGL Object Just a stub for now. Should detail the standard GL object model and places where it gets changed.
- 08:5008:50, 15 August 2009 diff hist +10,859 Buffer Object No edit summary
- 08:5008:50, 15 August 2009 diff hist +1,391 Buffer Object No edit summary
- 08:4908:49, 15 August 2009 diff hist +522 Buffer Object No edit summary
- 08:4808:48, 15 August 2009 diff hist +631 Buffer Object No edit summary
- 08:4708:47, 15 August 2009 diff hist +21 N Buffer Object New page: Buffer Objecsts stub.
- 08:4708:47, 15 August 2009 diff hist −260 OpenGL Extension →ARB Approval: Removing misinformation.
- 08:1108:11, 15 August 2009 diff hist −352 Vertex Array Object →The Downside: Removing nonsense.
- 06:3206:32, 15 August 2009 diff hist −1 m OpenGL Extension typo
- 06:3206:32, 15 August 2009 diff hist +1,320 OpenGL Extension Updated to match 3.0 and core extensions.
- 06:0906:09, 15 August 2009 diff hist +21 General OpenGL Adding a page for Buffer Objects in general.
- 04:4004:40, 15 August 2009 diff hist +44 N OpenGL 3.0 and beyond, creating a context OpenGL 3.0 and beyond, creating a context moved to Creating an OpenGL 3.x context: Shorter, more reasonable name.
- 04:4004:40, 15 August 2009 diff hist 0 m Creating an OpenGL Context (WGL) OpenGL 3.0 and beyond, creating a context moved to Creating an OpenGL 3.x context: Shorter, more reasonable name.
- 04:3904:39, 15 August 2009 diff hist −13 Getting Started →OpenGL 3.0: Cleanup and clarification.
- 04:2604:26, 15 August 2009 diff hist +762 Get Context Info →glGetString(GL_EXTENSIONS): Explaining how to get strings in GL 3 and above.