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- 15:07, 7 April 2022 diff hist +129 Image Format →Required formats: Added some newer required formats. current
- 02:34, 2 April 2022 diff hist +663 N User talk:H4k1m0u On your recent change. current
- 02:34, 2 April 2022 diff hist -663 User:H4k1m0u Wrong page. current Tag: Blanking
- 02:33, 2 April 2022 diff hist +3 User:H4k1m0u
- 02:33, 2 April 2022 diff hist +660 N User:H4k1m0u On your recent change.
- 01:23, 31 January 2022 diff hist +16 Texture Storage →Direct creation: Fixing link after page move. current
- 16:54, 6 January 2022 diff hist +10 m Debug Output →Message Components current
- 14:27, 7 December 2021 diff hist +4 m Framebuffer →Format Considerations current
- 17:35, 30 October 2021 diff hist +16 m Buffer Object Streaming →The problem current
- 21:48, 10 October 2021 diff hist -313 Framebuffer →Buffer clearing
- 13:55, 22 September 2021 diff hist 0 m Memory Model →Framebuffer objects current
- 15:03, 15 September 2021 diff hist +605 Data Type (GLSL) →Arrays of arrays: Added information about split array declarations.
- 13:41, 15 September 2021 diff hist +1 m Tessellation Control Shader →Inputs: vertex, not patch. current
- 05:43, 3 September 2021 diff hist -9 Interface Block (GLSL) →Explicit variable layout: Filled in. current
- 05:43, 3 September 2021 diff hist +1,200 Interface Block (GLSL) →Explicit variable layout
- 05:10, 3 September 2021 diff hist +674 Interface Block (GLSL) →Layout query: Filled out the appropriate queries.
- 05:05, 28 August 2021 diff hist +289 Multisampling →Antialiasing: Clarified the writing in this section. current
- 14:02, 15 July 2021 diff hist +4 m Multisampling →Primitive edges
- 14:01, 15 July 2021 diff hist +563 Multisampling →Primitive edges: Added section on sample locations.
- 13:55, 15 July 2021 diff hist +63 Framebuffer Object →Completeness Rules: Added fixed multisample setting.