User contributions
Jump to navigation
Jump to search
- 19:54, 15 August 2009 diff hist +34 N VBO VBO moved to Vertex Buffer Object: While VBO is the standard abbreviation in common use, let's spell things out more.
- 19:54, 15 August 2009 diff hist 0 m Vertex Buffer Object VBO moved to Vertex Buffer Object: While VBO is the standard abbreviation in common use, let's spell things out more.
- 19:41, 15 August 2009 diff hist -105 OpenGL Extension →Specific Extension Usage: Changing stupid links
- 09:01, 15 August 2009 diff hist +336 N Talk:FAQ New page: This page needs an enema. The glh stuff needs to go away; this is a site for OpenGL, not someone's random helper library for OpenGL. Several of these "questions" are poorly asked and poorl...
- 08:56, 15 August 2009 diff hist +56 General OpenGL Adding a section for GL Objects.
- 08:54, 15 August 2009 diff hist +253 N OpenGL Object Just a stub for now. Should detail the standard GL object model and places where it gets changed.
- 08:50, 15 August 2009 diff hist +10,859 Buffer Object
- 08:50, 15 August 2009 diff hist +1,391 Buffer Object
- 08:49, 15 August 2009 diff hist +522 Buffer Object
- 08:48, 15 August 2009 diff hist +631 Buffer Object
- 08:47, 15 August 2009 diff hist +21 N Buffer Object New page: Buffer Objecsts stub.
- 08:47, 15 August 2009 diff hist -260 OpenGL Extension →ARB Approval: Removing misinformation.
- 08:11, 15 August 2009 diff hist -352 Vertex Array Object →The Downside: Removing nonsense.
- 06:32, 15 August 2009 diff hist -1 m OpenGL Extension typo
- 06:32, 15 August 2009 diff hist +1,320 OpenGL Extension Updated to match 3.0 and core extensions.
- 06:09, 15 August 2009 diff hist +21 General OpenGL Adding a page for Buffer Objects in general.
- 04:40, 15 August 2009 diff hist +44 N OpenGL 3.0 and beyond, creating a context OpenGL 3.0 and beyond, creating a context moved to Creating an OpenGL 3.x context: Shorter, more reasonable name.
- 04:40, 15 August 2009 diff hist 0 m Creating an OpenGL Context (WGL) OpenGL 3.0 and beyond, creating a context moved to Creating an OpenGL 3.x context: Shorter, more reasonable name.
- 04:39, 15 August 2009 diff hist -13 Getting Started →OpenGL 3.0: Cleanup and clarification.
- 04:26, 15 August 2009 diff hist +762 Get Context Info →glGetString(GL_EXTENSIONS): Explaining how to get strings in GL 3 and above.