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Bibliographic details for Tutorial4: Using Indices and Geometry Shaders (C /SDL)
- Page name: Tutorial4: Using Indices and Geometry Shaders (C /SDL)
- Author: OpenGL Wiki contributors
- Publisher: OpenGL Wiki, .
- Date of last revision: 1 February 2021 22:43 UTC
- Date retrieved: 21 March 2023 17:16 UTC
- Permanent URL: http://www.khronos.org/opengl/wiki_opengl/index.php?title=Tutorial4:_Using_Indices_and_Geometry_Shaders_(C_/SDL)&oldid=14755
- Page Version ID: 14755
Citation styles for Tutorial4: Using Indices and Geometry Shaders (C /SDL)
APA style
Tutorial4: Using Indices and Geometry Shaders (C /SDL). (2021, February 1). OpenGL Wiki, . Retrieved 17:16, March 21, 2023 from http://www.khronos.org/opengl/wiki_opengl/index.php?title=Tutorial4:_Using_Indices_and_Geometry_Shaders_(C_/SDL)&oldid=14755.
MLA style
"Tutorial4: Using Indices and Geometry Shaders (C /SDL)." OpenGL Wiki, . 1 Feb 2021, 22:43 UTC. 21 Mar 2023, 17:16 <http://www.khronos.org/opengl/wiki_opengl/index.php?title=Tutorial4:_Using_Indices_and_Geometry_Shaders_(C_/SDL)&oldid=14755>.
MHRA style
OpenGL Wiki contributors, 'Tutorial4: Using Indices and Geometry Shaders (C /SDL)', OpenGL Wiki, , 1 February 2021, 22:43 UTC, <http://www.khronos.org/opengl/wiki_opengl/index.php?title=Tutorial4:_Using_Indices_and_Geometry_Shaders_(C_/SDL)&oldid=14755> [accessed 21 March 2023]
Chicago style
OpenGL Wiki contributors, "Tutorial4: Using Indices and Geometry Shaders (C /SDL)," OpenGL Wiki, , http://www.khronos.org/opengl/wiki_opengl/index.php?title=Tutorial4:_Using_Indices_and_Geometry_Shaders_(C_/SDL)&oldid=14755 (accessed March 21, 2023).
CBE/CSE style
OpenGL Wiki contributors. Tutorial4: Using Indices and Geometry Shaders (C /SDL) [Internet]. OpenGL Wiki, ; 2021 Feb 1, 22:43 UTC [cited 2023 Mar 21]. Available from: http://www.khronos.org/opengl/wiki_opengl/index.php?title=Tutorial4:_Using_Indices_and_Geometry_Shaders_(C_/SDL)&oldid=14755.
Bluebook style
Tutorial4: Using Indices and Geometry Shaders (C /SDL), http://www.khronos.org/opengl/wiki_opengl/index.php?title=Tutorial4:_Using_Indices_and_Geometry_Shaders_(C_/SDL)&oldid=14755 (last visited March 21, 2023).
BibTeX entry
@misc{ wiki:xxx, author = "OpenGL Wiki", title = "Tutorial4: Using Indices and Geometry Shaders (C /SDL) --- OpenGL Wiki{,} ", year = "2021", url = "http://www.khronos.org/opengl/wiki_opengl/index.php?title=Tutorial4:_Using_Indices_and_Geometry_Shaders_(C_/SDL)&oldid=14755", note = "[Online; accessed 21-March-2023]" }
When using the LaTeX package url (\usepackage{url}
somewhere in the preamble) which tends to give much more nicely formatted web addresses, the following may be preferred:
@misc{ wiki:xxx, author = "OpenGL Wiki", title = "Tutorial4: Using Indices and Geometry Shaders (C /SDL) --- OpenGL Wiki{,} ", year = "2021", url = "\url{http://www.khronos.org/opengl/wiki_opengl/index.php?title=Tutorial4:_Using_Indices_and_Geometry_Shaders_(C_/SDL)&oldid=14755}", note = "[Online; accessed 21-March-2023]" }