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Bibliographic details for Tutorial2: VAOs, VBOs, Vertex and Fragment Shaders (C / SDL)
- Page name: Tutorial2: VAOs, VBOs, Vertex and Fragment Shaders (C / SDL)
- Author: OpenGL Wiki contributors
- Publisher: OpenGL Wiki, .
- Date of last revision: 20 August 2009 17:48 UTC
- Date retrieved: 4 February 2023 19:46 UTC
- Permanent URL: http://www.khronos.org/opengl/wiki_opengl/index.php?title=Tutorial2:_VAOs,_VBOs,_Vertex_and_Fragment_Shaders_(C_/_SDL)&oldid=2295
- Page Version ID: 2295
Citation styles for Tutorial2: VAOs, VBOs, Vertex and Fragment Shaders (C / SDL)
APA style
Tutorial2: VAOs, VBOs, Vertex and Fragment Shaders (C / SDL). (2009, August 20). OpenGL Wiki, . Retrieved 19:46, February 4, 2023 from http://www.khronos.org/opengl/wiki_opengl/index.php?title=Tutorial2:_VAOs,_VBOs,_Vertex_and_Fragment_Shaders_(C_/_SDL)&oldid=2295.
MLA style
"Tutorial2: VAOs, VBOs, Vertex and Fragment Shaders (C / SDL)." OpenGL Wiki, . 20 Aug 2009, 17:48 UTC. 4 Feb 2023, 19:46 <http://www.khronos.org/opengl/wiki_opengl/index.php?title=Tutorial2:_VAOs,_VBOs,_Vertex_and_Fragment_Shaders_(C_/_SDL)&oldid=2295>.
MHRA style
OpenGL Wiki contributors, 'Tutorial2: VAOs, VBOs, Vertex and Fragment Shaders (C / SDL)', OpenGL Wiki, , 20 August 2009, 17:48 UTC, <http://www.khronos.org/opengl/wiki_opengl/index.php?title=Tutorial2:_VAOs,_VBOs,_Vertex_and_Fragment_Shaders_(C_/_SDL)&oldid=2295> [accessed 4 February 2023]
Chicago style
OpenGL Wiki contributors, "Tutorial2: VAOs, VBOs, Vertex and Fragment Shaders (C / SDL)," OpenGL Wiki, , http://www.khronos.org/opengl/wiki_opengl/index.php?title=Tutorial2:_VAOs,_VBOs,_Vertex_and_Fragment_Shaders_(C_/_SDL)&oldid=2295 (accessed February 4, 2023).
CBE/CSE style
OpenGL Wiki contributors. Tutorial2: VAOs, VBOs, Vertex and Fragment Shaders (C / SDL) [Internet]. OpenGL Wiki, ; 2009 Aug 20, 17:48 UTC [cited 2023 Feb 4]. Available from: http://www.khronos.org/opengl/wiki_opengl/index.php?title=Tutorial2:_VAOs,_VBOs,_Vertex_and_Fragment_Shaders_(C_/_SDL)&oldid=2295.
Bluebook style
Tutorial2: VAOs, VBOs, Vertex and Fragment Shaders (C / SDL), http://www.khronos.org/opengl/wiki_opengl/index.php?title=Tutorial2:_VAOs,_VBOs,_Vertex_and_Fragment_Shaders_(C_/_SDL)&oldid=2295 (last visited February 4, 2023).
BibTeX entry
@misc{ wiki:xxx, author = "OpenGL Wiki", title = "Tutorial2: VAOs, VBOs, Vertex and Fragment Shaders (C / SDL) --- OpenGL Wiki{,} ", year = "2009", url = "http://www.khronos.org/opengl/wiki_opengl/index.php?title=Tutorial2:_VAOs,_VBOs,_Vertex_and_Fragment_Shaders_(C_/_SDL)&oldid=2295", note = "[Online; accessed 4-February-2023]" }
When using the LaTeX package url (\usepackage{url}
somewhere in the preamble) which tends to give much more nicely formatted web addresses, the following may be preferred:
@misc{ wiki:xxx, author = "OpenGL Wiki", title = "Tutorial2: VAOs, VBOs, Vertex and Fragment Shaders (C / SDL) --- OpenGL Wiki{,} ", year = "2009", url = "\url{http://www.khronos.org/opengl/wiki_opengl/index.php?title=Tutorial2:_VAOs,_VBOs,_Vertex_and_Fragment_Shaders_(C_/_SDL)&oldid=2295}", note = "[Online; accessed 4-February-2023]" }