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Bibliographic details for Tutorial2: VAOs, VBOs, Vertex and Fragment Shaders (C / SDL)
- Page name: Tutorial2: VAOs, VBOs, Vertex and Fragment Shaders (C / SDL)
- Author: OpenGL Wiki contributors
- Publisher: OpenGL Wiki, .
- Date of last revision: 19 August 2009 04:32 UTC
- Date retrieved: 19 May 2022 13:31 UTC
- Permanent URL: http://www.khronos.org/opengl/wiki_opengl/index.php?title=Tutorial2:_VAOs,_VBOs,_Vertex_and_Fragment_Shaders_(C_/_SDL)&oldid=2254
- Page Version ID: 2254
Citation styles for Tutorial2: VAOs, VBOs, Vertex and Fragment Shaders (C / SDL)
APA style
Tutorial2: VAOs, VBOs, Vertex and Fragment Shaders (C / SDL). (2009, August 19). OpenGL Wiki, . Retrieved 13:31, May 19, 2022 from http://www.khronos.org/opengl/wiki_opengl/index.php?title=Tutorial2:_VAOs,_VBOs,_Vertex_and_Fragment_Shaders_(C_/_SDL)&oldid=2254.
MLA style
"Tutorial2: VAOs, VBOs, Vertex and Fragment Shaders (C / SDL)." OpenGL Wiki, . 19 Aug 2009, 04:32 UTC. 19 May 2022, 13:31 <http://www.khronos.org/opengl/wiki_opengl/index.php?title=Tutorial2:_VAOs,_VBOs,_Vertex_and_Fragment_Shaders_(C_/_SDL)&oldid=2254>.
MHRA style
OpenGL Wiki contributors, 'Tutorial2: VAOs, VBOs, Vertex and Fragment Shaders (C / SDL)', OpenGL Wiki, , 19 August 2009, 04:32 UTC, <http://www.khronos.org/opengl/wiki_opengl/index.php?title=Tutorial2:_VAOs,_VBOs,_Vertex_and_Fragment_Shaders_(C_/_SDL)&oldid=2254> [accessed 19 May 2022]
Chicago style
OpenGL Wiki contributors, "Tutorial2: VAOs, VBOs, Vertex and Fragment Shaders (C / SDL)," OpenGL Wiki, , http://www.khronos.org/opengl/wiki_opengl/index.php?title=Tutorial2:_VAOs,_VBOs,_Vertex_and_Fragment_Shaders_(C_/_SDL)&oldid=2254 (accessed May 19, 2022).
CBE/CSE style
OpenGL Wiki contributors. Tutorial2: VAOs, VBOs, Vertex and Fragment Shaders (C / SDL) [Internet]. OpenGL Wiki, ; 2009 Aug 19, 04:32 UTC [cited 2022 May 19]. Available from: http://www.khronos.org/opengl/wiki_opengl/index.php?title=Tutorial2:_VAOs,_VBOs,_Vertex_and_Fragment_Shaders_(C_/_SDL)&oldid=2254.
Bluebook style
Tutorial2: VAOs, VBOs, Vertex and Fragment Shaders (C / SDL), http://www.khronos.org/opengl/wiki_opengl/index.php?title=Tutorial2:_VAOs,_VBOs,_Vertex_and_Fragment_Shaders_(C_/_SDL)&oldid=2254 (last visited May 19, 2022).
BibTeX entry
@misc{ wiki:xxx, author = "OpenGL Wiki", title = "Tutorial2: VAOs, VBOs, Vertex and Fragment Shaders (C / SDL) --- OpenGL Wiki{,} ", year = "2009", url = "http://www.khronos.org/opengl/wiki_opengl/index.php?title=Tutorial2:_VAOs,_VBOs,_Vertex_and_Fragment_Shaders_(C_/_SDL)&oldid=2254", note = "[Online; accessed 19-May-2022]" }
When using the LaTeX package url (\usepackage{url}
somewhere in the preamble) which tends to give much more nicely formatted web addresses, the following may be preferred:
@misc{ wiki:xxx, author = "OpenGL Wiki", title = "Tutorial2: VAOs, VBOs, Vertex and Fragment Shaders (C / SDL) --- OpenGL Wiki{,} ", year = "2009", url = "\url{http://www.khronos.org/opengl/wiki_opengl/index.php?title=Tutorial2:_VAOs,_VBOs,_Vertex_and_Fragment_Shaders_(C_/_SDL)&oldid=2254}", note = "[Online; accessed 19-May-2022]" }