Oldest pages

Jump to: navigation, search

The following data is cached, and was last updated 08:00, 9 April 2020. A maximum of 1,000 results are available in the cache.

Showing below up to 250 results in range #1 to #250.

View (previous 250 | next 250) (20 | 50 | 100 | 250 | 500)

  1. Shading languages: General‏‎ (09:36, 29 March 2006)
  2. Missing Colors‏‎ (16:03, 30 April 2006)
  3. Basics Of Polygon Offset‏‎ (16:39, 30 April 2006)
  4. Parameters of Polygon Offset‏‎ (16:41, 30 April 2006)
  5. Different Specification Of Polygon Offset‏‎ (16:42, 30 April 2006)
  6. Polygon Offset and Point and Lines‏‎ (16:45, 30 April 2006)
  7. Drawing Lines over Polygons‏‎ (16:48, 30 April 2006)
  8. Drawing Coplanar Primitives Widthout Polygon Offset‏‎ (16:48, 30 April 2006)
  9. ID-Buffer‏‎ (17:08, 30 April 2006)
  10. Depth Buffer and Perspective Rendering‏‎ (18:38, 30 April 2006)
  11. Getting started/Viewing XHTML and MathML‏‎ (02:13, 13 September 2008)
  12. Hardware specifics: ATI‏‎ (19:39, 15 December 2008)
  13. GL EXT framebuffer multisample‏‎ (17:43, 19 December 2008)
  14. Vertex Formats‏‎ (18:09, 27 December 2008)
  15. Selection mechanism‏‎ (17:42, 10 February 2009)
  16. GLSL : ATI/AMD specific features‏‎ (05:31, 7 May 2009)
  17. Textures - compression‏‎ (15:29, 9 May 2009)
  18. MinGW‏‎ (16:38, 2 July 2009)
  19. OpenGLWiki:stub‏‎ (20:48, 15 August 2009)
  20. Textures - more‏‎ (16:00, 21 August 2009)
  21. Render Color index in RGB window‏‎ (15:41, 28 August 2009)
  22. Reverse Color in Texture‏‎ (15:43, 28 August 2009)
  23. GL EXT framebuffer object More about FBOs‏‎ (19:10, 3 September 2009)
  24. Skybox‏‎ (05:31, 20 September 2009)
  25. Hardware specifics: Intel‏‎ (20:23, 29 December 2009)
  26. Multisample Texture‏‎ (20:38, 16 March 2010)
  27. GLSL : nVidia specific features‏‎ (14:21, 1 May 2010)
  28. Vertex Texture Fetch‏‎ (03:13, 21 March 2011)
  29. Tutorials‏‎ (16:47, 7 April 2011)
  30. Write Image To Depth Buffer‏‎ (05:02, 27 April 2011)
  31. Deprecation‏‎ (22:36, 24 June 2011)
  32. Coloring a bitmap‏‎ (19:02, 9 July 2011)
  33. Floating point and mipmapping and filtering‏‎ (17:02, 29 January 2012)
  34. Math and algorithms‏‎ (23:48, 24 February 2012)
  35. Generic Vertex Attribute - examples‏‎ (20:33, 16 March 2012)
  36. GLAPI/glFlush‏‎ (01:18, 29 April 2012)
  37. GLAPI/glDeleteVertexArrays‏‎ (17:19, 29 April 2012)
  38. GLAPI/glGenSamplers‏‎ (17:21, 29 April 2012)
  39. GLAPI/glIsBuffer‏‎ (17:25, 29 April 2012)
  40. GLAPI/glIsSampler‏‎ (17:25, 29 April 2012)
  41. GLAPI/glIsSync‏‎ (17:26, 29 April 2012)
  42. GLAPI/glLineWidth‏‎ (17:26, 29 April 2012)
  43. GLAPI/glPointParameter‏‎ (17:27, 29 April 2012)
  44. GLAPI/glPolygonMode‏‎ (17:27, 29 April 2012)
  45. GLAPI/glStencilOp‏‎ (17:28, 29 April 2012)
  46. Tutorial1: Rendering shapes with glDrawRangeElements, VAO, VBO, shaders (C++ / freeGLUT)‏‎ (14:19, 16 May 2012)
  47. Depth Buffer Precision‏‎ (22:27, 23 July 2012)
  48. OpenGL in Linux: Creating Programs‏‎ (11:39, 2 August 2012)
  49. OpenGL in Linux: Programming‏‎ (11:40, 2 August 2012)
  50. Programming OpenGL in Linux: Changing the Screen Resolution‏‎ (11:40, 2 August 2012)
  51. Programming OpenGL in Linux: Creating a texture from a Pixmap‏‎ (11:41, 2 August 2012)
  52. Programming OpenGL in Linux: Using texture from pixmap extension‏‎ (11:42, 2 August 2012)
  53. OpenGL in Linux: Driver Installation‏‎ (11:51, 2 August 2012)
  54. Multitexture with GLSL‏‎ (11:54, 2 August 2012)
  55. OpenGL ES‏‎ (12:12, 2 August 2012)
  56. Coordinate Transformations‏‎ (05:05, 3 August 2012)
  57. GLAPI/glDispatchCompute‏‎ (08:22, 13 August 2012)
  58. GLAPI/glGetError‏‎ (08:26, 13 August 2012)
  59. GLAPI/glHint‏‎ (08:29, 13 August 2012)
  60. GLAPI/glIsFramebuffer‏‎ (08:30, 13 August 2012)
  61. GLAPI/glIsProgramPipeline‏‎ (08:30, 13 August 2012)
  62. GLAPI/glIsTransformFeedback‏‎ (08:30, 13 August 2012)
  63. GLAPI/glPopDebugGroup‏‎ (09:46, 15 August 2012)
  64. GLAPI/glDispatchComputeIndirect‏‎ (08:38, 17 August 2012)
  65. GLAPI/glClearDepth‏‎ (12:18, 27 August 2012)
  66. GLAPI/glMinSampleShading‏‎ (12:23, 27 August 2012)
  67. P-buffer‏‎ (14:14, 2 September 2012)
  68. GLAPI/glGenBuffers‏‎ (14:37, 6 September 2012)
  69. Enable Depthbuffering‏‎ (17:12, 8 September 2012)
  70. Clipping FAQ‏‎ (22:35, 23 September 2012)
  71. GLAPI/glClearColor‏‎ (03:10, 26 September 2012)
  72. Shader Variable‏‎ (21:46, 26 September 2012)
  73. GLAPI/glBindFramebuffer‏‎ (01:39, 27 September 2012)
  74. GLAPI/glBindRenderbuffer‏‎ (01:39, 27 September 2012)
  75. GLAPI/glBindVertexArray‏‎ (01:39, 27 September 2012)
  76. GLAPI/glClearStencil‏‎ (01:40, 27 September 2012)
  77. GLAPI/glColorMask‏‎ (01:40, 27 September 2012)
  78. GLAPI/glCullFace‏‎ (01:42, 27 September 2012)
  79. GLAPI/glDeleteFramebuffers‏‎ (01:42, 27 September 2012)
  80. GLAPI/glDeleteQueries‏‎ (01:42, 27 September 2012)
  81. GLAPI/glDepthFunc‏‎ (01:43, 27 September 2012)
  82. GLAPI/glDepthMask‏‎ (01:43, 27 September 2012)
  83. GLAPI/glDepthRangeArray‏‎ (01:43, 27 September 2012)
  84. GLAPI/glDepthRangeIndexed‏‎ (01:43, 27 September 2012)
  85. GLAPI/glDrawArrays‏‎ (01:43, 27 September 2012)
  86. GLAPI/glDrawArraysInstancedBaseInstance‏‎ (01:43, 27 September 2012)
  87. GLAPI/glDrawTransformFeedback‏‎ (01:44, 27 September 2012)
  88. GLAPI/glDrawTransformFeedbackInstanced‏‎ (01:44, 27 September 2012)
  89. GLAPI/glDrawTransformFeedbackStream‏‎ (01:44, 27 September 2012)
  90. GLAPI/glDrawTransformFeedbackStreamInstanced‏‎ (01:44, 27 September 2012)
  91. GLAPI/glFrontFace‏‎ (01:45, 27 September 2012)
  92. GLAPI/glGenFramebuffers‏‎ (01:45, 27 September 2012)
  93. GLAPI/glGenQueries‏‎ (01:46, 27 September 2012)
  94. GLAPI/glGenRenderbuffers‏‎ (01:46, 27 September 2012)
  95. GLAPI/glGenVertexArrays‏‎ (01:46, 27 September 2012)
  96. GLAPI/glGetMultisample‏‎ (01:48, 27 September 2012)
  97. GLAPI/glGetObjectLabel‏‎ (01:48, 27 September 2012)
  98. GLAPI/glGetObjectPtrLabel‏‎ (01:48, 27 September 2012)
  99. GLAPI/glGetQueryIndexed‏‎ (01:49, 27 September 2012)
  100. GLAPI/glGetVertexAttrib‏‎ (01:50, 27 September 2012)
  101. GLAPI/glIsQuery‏‎ (01:51, 27 September 2012)
  102. GLAPI/glIsRenderbuffer‏‎ (01:51, 27 September 2012)
  103. GLAPI/glObjectLabel‏‎ (01:52, 27 September 2012)
  104. GLAPI/glObjectPtrLabel‏‎ (01:52, 27 September 2012)
  105. GLAPI/glPolygonOffset‏‎ (01:53, 27 September 2012)
  106. GLAPI/glPrimitiveRestartIndex‏‎ (01:53, 27 September 2012)
  107. GLAPI/glSampleCoverage‏‎ (01:54, 27 September 2012)
  108. GLAPI/glSampleMask‏‎ (01:54, 27 September 2012)
  109. GLAPI/glScissor‏‎ (01:54, 27 September 2012)
  110. GLAPI/glScissorArray‏‎ (01:54, 27 September 2012)
  111. GLAPI/glScissorIndexed‏‎ (01:54, 27 September 2012)
  112. GLAPI/glStencilFunc‏‎ (01:54, 27 September 2012)
  113. GLAPI/glStencilFuncSeparate‏‎ (01:55, 27 September 2012)
  114. GLAPI/glStencilMask‏‎ (01:55, 27 September 2012)
  115. GLAPI/glStencilMaskSeparate‏‎ (01:55, 27 September 2012)
  116. GLAPI/glStencilOpSeparate‏‎ (01:55, 27 September 2012)
  117. GLAPI/glViewport‏‎ (01:57, 27 September 2012)
  118. GLAPI/glViewportArray‏‎ (01:57, 27 September 2012)
  119. GLAPI/glBindTransformFeedback‏‎ (19:30, 27 September 2012)
  120. GLAPI/glCreateProgram‏‎ (19:32, 27 September 2012)
  121. GLAPI/glDeleteProgram‏‎ (19:33, 27 September 2012)
  122. GLAPI/glDeleteProgramPipelines‏‎ (19:33, 27 September 2012)
  123. GLAPI/glDeleteShader‏‎ (19:33, 27 September 2012)
  124. GLAPI/glDeleteSync‏‎ (19:33, 27 September 2012)
  125. GLAPI/glDeleteTransformFeedbacks‏‎ (19:33, 27 September 2012)
  126. GLAPI/glFinish‏‎ (19:35, 27 September 2012)
  127. GLAPI/glGenProgramPipelines‏‎ (19:36, 27 September 2012)
  128. GLAPI/glGenTextures‏‎ (19:36, 27 September 2012)
  129. GLAPI/glGenTransformFeedbacks‏‎ (19:36, 27 September 2012)
  130. GLAPI/glIsProgram‏‎ (19:41, 27 September 2012)
  131. GLAPI/glIsShader‏‎ (19:41, 27 September 2012)
  132. GLAPI/glIsTexture‏‎ (19:41, 27 September 2012)
  133. GLAPI/glReleaseShaderCompiler‏‎ (19:43, 27 September 2012)
  134. Detecting the Shader Model‏‎ (03:23, 28 September 2012)
  135. Platform Specific‏‎ (23:57, 2 October 2012)
  136. 3D Texture‏‎ (21:22, 4 October 2012)
  137. GLAPI/glBindProgramPipeline‏‎ (08:26, 19 October 2012)
  138. Programming OpenGL in Linux: Programming Animations with GLX and Xlib‏‎ (07:55, 22 December 2012)
  139. User Wish List‏‎ (20:37, 4 January 2013)
  140. GLAPI/glDrawArraysInstanced‏‎ (21:31, 10 January 2013)
  141. GLAPI/glDeleteRenderbuffers‏‎ (16:32, 11 January 2013)
  142. GLAPI/glDeleteBuffers‏‎ (16:45, 11 January 2013)
  143. Calculating a Surface Normal‏‎ (15:49, 13 January 2013)
  144. Atomic Variable Operations‏‎ (04:24, 24 January 2013)
  145. Tutorial: OpenGL 3.1 The First Triangle (C++/Win)‏‎ (01:10, 28 January 2013)
  146. GLAPI/glClearBuffer‏‎ (18:21, 14 February 2013)
  147. Test Intermediary‏‎ (03:36, 15 February 2013)
  148. Test Portal Include‏‎ (23:41, 15 February 2013)
  149. Portal:OpenGL Concepts/Context‏‎ (05:40, 16 February 2013)
  150. Portal:OpenGL Concepts/Sync‏‎ (19:09, 16 February 2013)
  151. GLAPI/glClear‏‎ (02:55, 18 February 2013)
  152. Portal:OpenGL Concepts/Shaders‏‎ (03:40, 18 February 2013)
  153. GLAPI/glBlendEquationSeparate‏‎ (01:05, 19 February 2013)
  154. GLAPI/glBlendFuncSeparate‏‎ (01:06, 19 February 2013)
  155. GLAPI/glLogicOp‏‎ (01:07, 19 February 2013)
  156. GLAPI/glProvokingVertex‏‎ (01:08, 19 February 2013)
  157. Debugging Tool‏‎ (06:55, 19 February 2013)
  158. Tools/FreeImage‏‎ (19:28, 1 March 2013)
  159. Tools/OpenGL SDK‏‎ (04:14, 2 March 2013)
  160. OpenGL SDK‏‎ (04:16, 2 March 2013)
  161. Portal:Development Tools/Intro‏‎ (23:36, 9 March 2013)
  162. Portal:Development Tools/Window Creation‏‎ (05:52, 12 March 2013)
  163. Portal:Development Tools/Image Loading‏‎ (06:15, 12 March 2013)
  164. Portal:Development Tools/Mesh Loaders‏‎ (06:17, 12 March 2013)
  165. Portal:Development Tools/Math Libraries‏‎ (06:21, 12 March 2013)
  166. Portal:Development Tools/Scene Graphs‏‎ (01:56, 13 March 2013)
  167. Portal:Development Tools/Rendering Engines‏‎ (02:15, 13 March 2013)
  168. Portal:Development Tools/Game Engines‏‎ (02:21, 13 March 2013)
  169. Portal:OpenGL Concepts/Deprecation and Removal‏‎ (01:47, 16 March 2013)
  170. GLAPI/glUseProgram‏‎ (08:27, 17 March 2013)
  171. Portal:Development Tools/SDKs‏‎ (05:18, 18 March 2013)
  172. GLAPI/glBlendColor‏‎ (05:26, 31 March 2013)
  173. Tools/GLI‏‎ (01:18, 2 April 2013)
  174. Tools/GLM‏‎ (01:25, 2 April 2013)
  175. Tools/DevIL‏‎ (01:29, 2 April 2013)
  176. GL ARB multitexture‏‎ (12:44, 14 April 2013)
  177. GLAPI/glPixelStore‏‎ (08:43, 19 April 2013)
  178. GLAPI/glUniformSubroutines‏‎ (10:31, 20 April 2013)
  179. Renderbuffer Object‏‎ (16:20, 5 May 2013)
  180. Portal:Development Tools/Debugging Tools‏‎ (04:47, 18 May 2013)
  181. OpenGL Specification‏‎ (14:01, 1 June 2013)
  182. Portal:OpenGL Concepts/Object Model‏‎ (15:00, 1 June 2013)
  183. GLAPI/glClampColor‏‎ (22:32, 1 June 2013)
  184. Portal:OpenGL Objects/Program Objects‏‎ (21:40, 8 June 2013)
  185. GLAPI/glActiveTexture‏‎ (16:33, 19 June 2013)
  186. Portal:OpenGL Concepts/State‏‎ (21:07, 24 July 2013)
  187. GLAPI/glBindImageTextures‏‎ (01:38, 25 July 2013)
  188. GLAPI/glBindSampler‏‎ (01:38, 25 July 2013)
  189. GLAPI/glBindSamplers‏‎ (01:39, 25 July 2013)
  190. GLAPI/glBindTexture‏‎ (01:39, 25 July 2013)
  191. GLAPI/glCreateShaderProgram‏‎ (01:42, 25 July 2013)
  192. GLAPI/glIsEnabled‏‎ (01:54, 25 July 2013)
  193. GLAPI/glPointSize‏‎ (01:56, 25 July 2013)
  194. Portal:OpenGL Shading Language/Core Language‏‎ (04:31, 25 July 2013)
  195. Portal:OpenGL Objects/Object Model‏‎ (05:02, 25 July 2013)
  196. Portal:OpenGL Shading Language/Built-in GLSL Stuff‏‎ (06:31, 25 July 2013)
  197. Portal:OpenGL Shading Language/Tessellation Control Shader‏‎ (06:37, 25 July 2013)
  198. GLAPI/glBindImageTexture‏‎ (21:05, 25 July 2013)
  199. GL EXT texture integer‏‎ (21:25, 25 July 2013)
  200. Tessellation Control Shader/Defined Inputs‏‎ (07:05, 26 July 2013)
  201. Portal:Development Tools‏‎ (00:06, 27 July 2013)
  202. Portal:Development Tools/OpenGL Function Loading‏‎ (00:26, 27 July 2013)
  203. Tools/GLEW‏‎ (00:27, 27 July 2013)
  204. Portal:OpenGL Concepts/Intro‏‎ (03:27, 27 July 2013)
  205. Portal:Algorithms‏‎ (18:16, 27 July 2013)
  206. Portal:Algorithms/Intro‏‎ (19:14, 27 July 2013)
  207. Portal:Algorithms/Calculate Surface Normal‏‎ (19:15, 27 July 2013)
  208. Portal:Algorithms/Object Trackball‏‎ (19:30, 27 July 2013)
  209. Portal:Algorithms/Eye From Window‏‎ (19:33, 27 July 2013)
  210. General OpenGL: Color‏‎ (23:11, 28 July 2013)
  211. Tools/OpenGL Loader Generator‏‎ (13:00, 29 July 2013)
  212. Tools/Unofficial OpenGL SDK‏‎ (13:01, 29 July 2013)
  213. GLAPI/glCreateShader‏‎ (04:06, 30 July 2013)
  214. GLAPI/glIsVertexArray‏‎ (04:07, 30 July 2013)
  215. GLAPI/glMultiDrawArrays‏‎ (04:07, 30 July 2013)
  216. GLAPI/glMultiDrawArraysIndirect‏‎ (04:07, 30 July 2013)
  217. Test Main Page‏‎ (22:34, 30 July 2013)
  218. Guide to the OpenGL Wiki‏‎ (23:33, 30 July 2013)
  219. GLAPI/glDrawElements‏‎ (03:55, 31 July 2013)
  220. GLAPI/glDrawElementsBaseVertex‏‎ (04:19, 31 July 2013)
  221. GLAPI/glDrawElementsIndirect‏‎ (04:27, 31 July 2013)
  222. GLAPI/glDrawArraysIndirect‏‎ (04:30, 31 July 2013)
  223. GLAPI/glDrawElementsInstanced‏‎ (04:31, 31 July 2013)
  224. GLAPI/glDrawElementsInstancedBaseInstance‏‎ (04:33, 31 July 2013)
  225. GLAPI/glDrawElementsInstancedBaseVertex‏‎ (04:41, 31 July 2013)
  226. GLAPI/glDrawRangeElements‏‎ (05:18, 31 July 2013)
  227. GLAPI/glDrawRangeElementsBaseVertex‏‎ (05:19, 31 July 2013)
  228. GLAPI/glMultiDrawElements‏‎ (05:23, 31 July 2013)
  229. GLAPI/glBindBuffersRange‏‎ (08:23, 1 August 2013)
  230. GLAPI/glActiveShaderProgram‏‎ (09:47, 15 August 2013)
  231. GLAPI/glAttachShader‏‎ (09:47, 15 August 2013)
  232. GLAPI/glBeginTransformFeedback‏‎ (09:47, 15 August 2013)
  233. GLAPI/glBindFragDataLocation‏‎ (09:48, 15 August 2013)
  234. GLAPI/glBindFragDataLocationIndexed‏‎ (09:48, 15 August 2013)
  235. GLAPI/glBufferData‏‎ (09:49, 15 August 2013)
  236. GLAPI/glBufferSubData‏‎ (09:49, 15 August 2013)
  237. GLAPI/glCheckFramebufferStatus‏‎ (09:50, 15 August 2013)
  238. GLAPI/glClearBufferData‏‎ (09:50, 15 August 2013)
  239. GLAPI/glClearBufferSubData‏‎ (09:50, 15 August 2013)
  240. GLAPI/glClearTexImage‏‎ (09:50, 15 August 2013)
  241. GLAPI/glClearTexSubImage‏‎ (09:50, 15 August 2013)
  242. GLAPI/glClientWaitSync‏‎ (09:50, 15 August 2013)
  243. GLAPI/glCompileShader‏‎ (09:51, 15 August 2013)
  244. GLAPI/glCompressedTexImage1D‏‎ (09:51, 15 August 2013)
  245. GLAPI/glCompressedTexImage2D‏‎ (09:51, 15 August 2013)
  246. GLAPI/glCompressedTexImage3D‏‎ (09:51, 15 August 2013)
  247. GLAPI/glCompressedTexSubImage1D‏‎ (09:51, 15 August 2013)
  248. GLAPI/glCompressedTexSubImage2D‏‎ (09:51, 15 August 2013)
  249. GLAPI/glCompressedTexSubImage3D‏‎ (09:51, 15 August 2013)
  250. GLAPI/glCopyBufferSubData‏‎ (09:51, 15 August 2013)

View (previous 250 | next 250) (20 | 50 | 100 | 250 | 500)