Portal:Development Tools/Game Engines

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Revision as of 02:21, 13 March 2013 by Alfonse (talk | contribs) (Game engines.)
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A game engine is a library or program that contains all the tools needed to make a game. This includes rendering, but is not limited to that.

Name Description
ClanLib A cross platform C++ toolkit library with a BSD style license. Essentially the library offers a series of different functionality under a streamlined API.
Delta3D Game engine based on Open Scene Graph and ODE.
Panda3D A C++ 3D game engine with Python bindings.