Difference between revisions of "General OpenGL"

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(Reorganization.)
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== Rendering pipeline ==
 
== Rendering pipeline ==
* [[Rendering Pipeline Overview]]
+
{{pipeline list}}
* [[Vertex Specification]]
 
* [[Vertex Rendering]]
 
* [[Primitive]]
 
* [[Vertex Shader]]
 
* [[Tessellation Shader]]
 
* [[Geometry Shader]]
 
* [[Transform Feedback]]
 
* [[Rasterization]]
 
** [[Multisampling]]
 
* [[Fragment Shader]]
 
* Per-sample operations.
 
** [[Depth Test]]
 
** [[Blending]]: Transparency and Translucency.
 
*** [[Transparency Sorting]]
 
  
 
== FAQs and factoids ==
 
== FAQs and factoids ==

Revision as of 06:47, 3 November 2012

General OpenGL Category Page

General information

OpenGL concepts

OpenGL object types and concepts

Rendering pipeline


FAQs and factoids

Deprecated Functionality

The following sections are deprecated in version 3.0 and removed in 3.1 and above. You should not rely on this functionality going forward.