Difference between revisions of "General OpenGL"

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(→‎Deprecated Functionality: Pages of dubious quality.)
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These articles explain topics directly related to rendering graphics with OpenGL.
 
These articles explain topics directly related to rendering graphics with OpenGL.
 
* [[Rendering Pipeline Overview]]
 
* [[Rendering Pipeline Overview]]
* [[Rasterization]]
 
** [[Blending]]: Transparency and Translucency.
 
** [[Transparency Sorting]]
 
 
* [[Buffer Objects]]
 
* [[Buffer Objects]]
 
** [[Vertex Buffer Object]]
 
** [[Vertex Buffer Object]]
 +
** [[Pixel Buffer Object]]
 
* [[Vertex Array Object]]
 
* [[Vertex Array Object]]
 
* [[OpenGL Shading Language]] aka GLSL.
 
* [[OpenGL Shading Language]] aka GLSL.
 +
** [[GLSL_Core_Language|The Language]]
 +
** [[GLSL Types|Types]]
 +
*** [[GLSL Sampler|Samplers]]
 +
** [[GLSL Type Qualifiers|Type Qualifiers]]
 +
*** [[GLSL Uniform|Uniforms]]
 
* [[Default Framebuffer|Framebuffer]]
 
* [[Default Framebuffer|Framebuffer]]
 
** [[Framebuffer Objects]]
 
** [[Framebuffer Objects]]
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** [[Cubemap Textures]]
 
** [[Cubemap Textures]]
 
** [[Array Textures]]
 
** [[Array Textures]]
 +
* [[Rasterization]]
 +
** [[Blending]]: Transparency and Translucency.
 +
** [[Transparency Sorting]]
 
* [[Drawing Lines over Polygons]]: Using glPolygonOffset.
 
* [[Drawing Lines over Polygons]]: Using glPolygonOffset.
  

Revision as of 14:33, 26 May 2012

General OpenGL Category Page

General Information

Articles with general OpenGL information.

Rendering

These articles explain topics directly related to rendering graphics with OpenGL.

Deprecated Functionality

The following sections are deprecated in version 3.0 and removed in 3.1 and above. You should not rely on this functionality going forward.