Difference between revisions of "General OpenGL"

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(Altering texture links)
(Adding links to other descriptions.)
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The following sections are deprecated in 3.0 and removed in 3.1 and above. You should not rely on this functionality going forward.
 
The following sections are deprecated in 3.0 and removed in 3.1 and above. You should not rely on this functionality going forward.
  
* [[Texture Binding]]
+
* [[Texture Binding]]: See [[GLSL_Samplers#Binding_textures_to_samplers|GLSL sampler binding]] instead.
* [[Texture Combiners]]
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* [[Texture Combiners]]: See [[OpenGL Shading Language|The OpenGL Shading Language]] instead.
* [[Vertex Arrays]]
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* [[Vertex Arrays]]: See [[Buffer Object]] and [[Vertex Specification]].
* [[Vertex Formats]]
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* [[Vertex Formats]]: See [[Vertex Array Object]]
 
* [[Shadow Mapping without shaders]]
 
* [[Shadow Mapping without shaders]]
 
* [[gluPerspective code]]
 
* [[gluPerspective code]]

Revision as of 00:29, 30 March 2011