GLSL : ATI/AMD specific features: Revision history

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7 May 2009

  • curprev 05:3105:31, 7 May 2009V-man talk contribs 746 bytes +746 New page: When you compile your GLSL shader, if you exceed some hw limit, ATI/AMD let's you know by telling you the shader has exceeded "so and so" limit and therefore it will run in <b>software</b>...