Difference between revisions of "GLAPI/glIsQuery"

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m (Renaming category: 'GL 4 API Queries and Timers' to 'Core API Ref Queries and Timers'.)
m (Renaming category: 'API Reference 4' to 'Core API Reference'.)
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Copyright © 2005 Addison-Wesley. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. [http://opencontent.org/openpub/ http://opencontent.org/openpub/].
 
Copyright © 2005 Addison-Wesley. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. [http://opencontent.org/openpub/ http://opencontent.org/openpub/].
  
[[Category:API Reference 4|IsQuery]]
 
 
[[Category:Core API Ref Queries and Timers|IsQuery]]
 
[[Category:Core API Ref Queries and Timers|IsQuery]]
 +
[[Category:Core API Reference|IsQuery]]

Revision as of 07:49, 26 February 2012

glIsQuery
Core in version 4.6
Core since version 1.5

glIsQuery: determine if a name corresponds to a query object

Function Definition

 GLboolean glIsQuery(GLuint id);
id
Specifies a value that may be the name of a query object.

Description

glIsQuery returns GL_TRUE if id is currently the name of a query object. If id is zero, or is a non-zero value that is not currently the name of a query object, or if an error occurs, glIsQuery returns GL_FALSE.

A name returned by glGenQueries, but not yet associated with a query object by calling glBeginQuery, is not the name of a query object.

See Also

glBeginQuery, glDeleteQueries, glEndQuery, glGenQueries

Copyright

Copyright © 2005 Addison-Wesley. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.