Difference between revisions of "GLAPI/glIsQuery"
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m (Renaming category: 'GL 4 API Queries and Timers' to 'Core API Ref Queries and Timers'.) |
m (Renaming category: 'API Reference 4' to 'Core API Reference'.) |
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Copyright © 2005 Addison-Wesley. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. [http://opencontent.org/openpub/ http://opencontent.org/openpub/]. | Copyright © 2005 Addison-Wesley. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. [http://opencontent.org/openpub/ http://opencontent.org/openpub/]. | ||
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[[Category:Core API Ref Queries and Timers|IsQuery]] | [[Category:Core API Ref Queries and Timers|IsQuery]] | ||
+ | [[Category:Core API Reference|IsQuery]] |
Revision as of 07:49, 26 February 2012
Core in version | 4.6 | |
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Core since version | 1.5 |
glIsQuery: determine if a name corresponds to a query object
Function Definition
GLboolean glIsQuery(GLuint id);
- id
- Specifies a value that may be the name of a query object.
Description
glIsQuery returns GL_TRUE if id is currently the name of a query object. If id is zero, or is a non-zero value that is not currently the name of a query object, or if an error occurs, glIsQuery returns GL_FALSE.
A name returned by glGenQueries, but not yet associated with a query object by calling glBeginQuery, is not the name of a query object.
See Also
glBeginQuery, glDeleteQueries, glEndQuery, glGenQueries
Copyright
Copyright © 2005 Addison-Wesley. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.