GLAPI/glIsProgramPipeline: Difference between revisions

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== See Also ==
== See Also ==

[[GLAPI/glGenProgramPipelines|glGenProgramPipelines]], [[GLAPI/glBindProgramPipeline|glBindProgramPipeline]], [[GLAPI/glDeleteProgramPipeline|glDeleteProgramPipeline]]
[[GLAPI/glGenProgramPipelines|glGenProgramPipelines]], [[GLAPI/glBindProgramPipeline|glBindProgramPipeline]], [[GLAPI/glDeleteProgramPipelines|glDeleteProgramPipelines]]

== Copyright ==
== Copyright ==

Revision as of 02:37, 30 January 2012

Core in version 4.6
Core since version 4.1
Core ARB extension ARB_separate_shader_objects

glIsProgramPipeline: determine if a name corresponds to a program pipeline object

Function Definition

 GLboolean glIsProgramPipeline(GLuint pipeline);
Specifies a value that may be the name of a program pipeline object.


glIsProgramPipeline returns GL_TRUE if pipeline is currently the name of a program pipeline object. If pipeline is zero, or if pipeline is not the name of a program pipeline object, or if an error occurs, glIsProgramPipeline returns GL_FALSE. If pipeline is a name returned by glGenProgramPipelines, but that has not yet been bound through a call to glBindProgramPipeline, then the name is not a program pipeline object and glIsProgramPipeline returns GL_FALSE.

See Also

glGenProgramPipelines, glBindProgramPipeline, glDeleteProgramPipelines


Copyright © 2010 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999.