Difference between revisions of "GLAPI/glIsProgramPipeline"
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Copyright © 2010 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. [http://opencontent.org/openpub/ http://opencontent.org/openpub/]. | Copyright © 2010 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. [http://opencontent.org/openpub/ http://opencontent.org/openpub/]. | ||
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[[Category:Core API Reference|IsProgramPipeline]] | [[Category:Core API Reference|IsProgramPipeline]] | ||
+ | [[Category:Core API Ref Shader Program Creation|IsProgramPipeline]] |
Revision as of 08:03, 26 February 2012
Core in version | 4.6 | |
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Core since version | 4.1 | |
Core ARB extension | ARB_separate_shader_objects |
glIsProgramPipeline: determine if a name corresponds to a program pipeline object
Function Definition
GLboolean glIsProgramPipeline(GLuint pipeline);
- pipeline
- Specifies a value that may be the name of a program pipeline object.
Description
glIsProgramPipeline returns GL_TRUE if pipeline is currently the name of a program pipeline object. If pipeline is zero, or if pipeline is not the name of a program pipeline object, or if an error occurs, glIsProgramPipeline returns GL_FALSE. If pipeline is a name returned by glGenProgramPipelines, but that has not yet been bound through a call to glBindProgramPipeline, then the name is not a program pipeline object and glIsProgramPipeline returns GL_FALSE.
See Also
glGenProgramPipelines, glBindProgramPipeline, glDeleteProgramPipelines
Copyright
Copyright © 2010 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.