Difference between revisions of "GLAPI/glEnableVertexAttribArray"
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Revision as of 07:19, 26 February 2012
Core in version | 4.6 | |
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Core since version | 2.0 |
glEnableVertexAttribArray, glDisableVertexAttribArray: Enable or disable a generic vertex attribute array
Function Definition
void glEnableVertexAttribArray(GLuint index); void glDisableVertexAttribArray(GLuint index);
- index
- Specifies the index of the generic vertex attribute to be enabled or disabled.
Description
glEnableVertexAttribArray enables the generic vertex attribute array specified by index. glDisableVertexAttribArray disables the generic vertex attribute array specified by index. By default, all client-side capabilities are disabled, including all generic vertex attribute arrays. If enabled, the values in the generic vertex attribute array will be accessed and used for rendering when calls are made to vertex array commands such as glDrawArrays, glDrawElements, glDrawRangeElements, glMultiDrawElements, or glMultiDrawArrays.
Errors
GL_INVALID_VALUE is generated if index is greater than or equal to GL_MAX_VERTEX_ATTRIBS.
Associated Gets
glGet with argument GL_MAX_VERTEX_ATTRIBS
glGetVertexAttrib with arguments index and GL_VERTEX_ATTRIB_ARRAY_ENABLED'
glGetVertexAttribPointerv with arguments index and GL_VERTEX_ATTRIB_ARRAY_POINTER
See Also
glBindAttribLocation, glDrawArrays, glDrawElements, glDrawRangeElements, glMultiDrawElements, glVertexAttrib, glVertexAttribPointer
Copyright
Copyright © 2003-2005 3Dlabs Inc. Ltd. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.