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Core in version 4.6
Core since version 3.0

glBindRenderbuffer: bind a renderbuffer to a renderbuffer target

Function Definition

 void glBindRenderbuffer(GLenum target, GLuint renderbuffer);
Specifies the renderbuffer target of the binding operation. target must be GL_RENDERBUFFER.
Specifies the name of the renderbuffer object to bind.


glBindRenderbuffer binds the renderbuffer object with name renderbuffer to the renderbuffer target specified by target. target must be GL_RENDERBUFFER. renderbuffer is the name of a renderbuffer object previously returned from a call to glGenRenderbuffers, or zero to break the existing binding of a renderbuffer object to target.


GL_INVALID_ENUM is generated if target is not GL_RENDERBUFFER.

GL_INVALID_OPERATION is generated if renderbuffer is not zero or the name of a renderbuffer previously returned from a call to glGenRenderbuffers.

See Also

glGenRenderbuffers, glDeleteRenderbuffers, glRenderbufferStorage, glRenderbufferStorageMultisample, glIsRenderbuffer


Copyright © 2010 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999.