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Revision as of 20:09, 22 August 2009 by Alfonse (talk | contribs) (Page on deprecation and GL versions.)
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OpenGL version 3.0 introduced deprecation into the specification. When functionality is marked deprecated, it means that this version of OpenGL still supports that functionality, but future versions of OpenGL may remove it. In the case of OpenGL version 3.1, almost all of the deprecated functionality was removed.

Compatibility contexts restore all functionality that has been removed from a version.