Built-in Function (GLSL)

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Revision as of 19:51, 22 October 2012 by Alfonse (talk | contribs) (Alfonse moved page GLSL Standard Function to Built-in Function (GLSL): Better name)
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The OpenGL Shading Language defines a number of standard functions. Some standard functions are specific to certain shader stages, while most are available in any stage. There is reference documentation for these functions available here.