MediaWiki API result

This is the HTML representation of the JSON format. HTML is good for debugging, but is unsuitable for application use.

Specify the format parameter to change the output format. To see the non-HTML representation of the JSON format, set format=json.

See the complete documentation, or the API help for more information.

{
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        "continue": "-||"
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                        "timestamp": "2005-10-28T18:39:59Z",
                        "comment": ""
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                        "user": "Tom",
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                        "timestamp": "2006-03-03T18:33:11Z",
                        "comment": ""
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                        "user": "Webmaster",
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                        "user": "Webmaster",
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                        "comment": ""
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                        "user": "Webmaster",
                        "timestamp": "2006-03-03T18:35:07Z",
                        "comment": ""
                    },
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                        "user": "Webmaster",
                        "timestamp": "2006-03-03T18:35:18Z",
                        "comment": ""
                    },
                    {
                        "revid": 1355,
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                        "user": "Webmaster",
                        "timestamp": "2006-03-03T18:35:31Z",
                        "comment": ""
                    }
                ],
                "ns": 0,
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                        "revid": 1282,
                        "parentid": 0,
                        "user": "Tom",
                        "timestamp": "2005-11-08T01:33:48Z",
                        "comment": ""
                    },
                    {
                        "revid": 1294,
                        "parentid": 1282,
                        "minor": "",
                        "user": "Tom",
                        "timestamp": "2005-11-14T22:56:45Z",
                        "comment": "Added some examples to each category"
                    },
                    {
                        "revid": 1312,
                        "parentid": 1294,
                        "user": "Dorbie",
                        "timestamp": "2006-03-03T09:52:15Z",
                        "comment": "/* Introduction to the extension mechanism */"
                    }
                ],
                "ns": 0,
                "title": "OpenGL Extension"
            },
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                        "parentid": 0,
                        "user": "195.162.202.26",
                        "anon": "",
                        "timestamp": "2005-11-08T16:01:50Z",
                        "comment": ""
                    },
                    {
                        "revid": 1284,
                        "parentid": 1283,
                        "user": "Tom",
                        "timestamp": "2005-11-08T16:26:10Z",
                        "comment": "/* How? */"
                    }
                ],
                "ns": 0,
                "title": "GL ARB vertex buffer object"
            },
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                        "revid": 1285,
                        "parentid": 0,
                        "user": "Tom",
                        "timestamp": "2005-11-08T19:07:11Z",
                        "comment": ""
                    }
                ],
                "ns": 0,
                "title": "Hardware Specific"
            },
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                        "revid": 1287,
                        "parentid": 0,
                        "user": "Tom",
                        "timestamp": "2005-11-08T19:26:31Z",
                        "comment": ""
                    },
                    {
                        "revid": 1288,
                        "parentid": 1287,
                        "minor": "",
                        "user": "Tom",
                        "timestamp": "2005-11-08T19:30:17Z",
                        "comment": "Formatting"
                    },
                    {
                        "revid": 1289,
                        "parentid": 1288,
                        "minor": "",
                        "user": "Tom",
                        "timestamp": "2005-11-08T19:31:53Z",
                        "comment": "restored hyperlinks"
                    },
                    {
                        "revid": 1304,
                        "parentid": 1289,
                        "user": "Dorbie",
                        "timestamp": "2006-03-03T04:59:14Z",
                        "comment": "/* How does the camera work in OpenGL? */"
                    },
                    {
                        "revid": 1305,
                        "parentid": 1304,
                        "user": "Dorbie",
                        "timestamp": "2006-03-03T04:59:48Z",
                        "comment": "/* How does the camera work in OpenGL? */"
                    },
                    {
                        "revid": 1306,
                        "parentid": 1305,
                        "user": "Dorbie",
                        "timestamp": "2006-03-03T09:07:12Z",
                        "comment": "/* How does the camera work in OpenGL? */"
                    },
                    {
                        "revid": 1307,
                        "parentid": 1306,
                        "user": "Dorbie",
                        "timestamp": "2006-03-03T09:09:47Z",
                        "comment": "updated Steve Baker's URL (link was broken)"
                    },
                    {
                        "revid": 1308,
                        "parentid": 1307,
                        "user": "Dorbie",
                        "timestamp": "2006-03-03T09:27:41Z",
                        "comment": "/* How can I create a stereo view? */"
                    },
                    {
                        "revid": 1309,
                        "parentid": 1308,
                        "user": "Dorbie",
                        "timestamp": "2006-03-03T09:34:16Z",
                        "comment": "/* I put my gluLookAt() call on my Projection matrix and now fog, lighting, and texture mapping don't work correctly. What happened? */"
                    },
                    {
                        "revid": 1347,
                        "parentid": 1309,
                        "user": "Webmaster",
                        "timestamp": "2006-03-03T18:24:16Z",
                        "comment": ""
                    },
                    {
                        "revid": 1348,
                        "parentid": 1347,
                        "user": "Webmaster",
                        "timestamp": "2006-03-03T18:25:55Z",
                        "comment": ""
                    }
                ],
                "ns": 0,
                "title": "Viewing and Transformations"
            },
            {
                "pageid": 1284,
                "revisions": [
                    {
                        "revid": 1290,
                        "parentid": 0,
                        "user": "Tom",
                        "timestamp": "2005-11-08T19:36:01Z",
                        "comment": ""
                    }
                ],
                "ns": 0,
                "title": "FAQ/Color"
            },
            {
                "pageid": 1285,
                "revisions": [
                    {
                        "revid": 1291,
                        "parentid": 0,
                        "user": "Tom",
                        "timestamp": "2005-11-08T19:40:38Z",
                        "comment": ""
                    }
                ],
                "ns": 0,
                "title": "Drawing Lines over Polygons"
            },
            {
                "pageid": 1286,
                "revisions": [
                    {
                        "revid": 1295,
                        "parentid": 0,
                        "user": "Tom",
                        "timestamp": "2005-11-14T23:13:03Z",
                        "comment": ""
                    }
                ],
                "ns": 0,
                "title": "General OpenGL: Transformations"
            },
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                "pageid": 1287,
                "revisions": [
                    {
                        "revid": 1296,
                        "parentid": 0,
                        "user": "Tom",
                        "timestamp": "2005-11-14T23:19:04Z",
                        "comment": ""
                    }
                ],
                "ns": 0,
                "title": "FAQ/Clipping, Culling, and Visibility Testing"
            },
            {
                "pageid": 1288,
                "revisions": [
                    {
                        "revid": 1297,
                        "parentid": 0,
                        "user": "Tom",
                        "timestamp": "2005-11-14T23:39:01Z",
                        "comment": ""
                    }
                ],
                "ns": 0,
                "title": "FAQ/Depth Buffer"
            },
            {
                "pageid": 1289,
                "revisions": [
                    {
                        "revid": 1298,
                        "parentid": 0,
                        "user": "Tom",
                        "timestamp": "2005-11-14T23:42:25Z",
                        "comment": ""
                    }
                ],
                "ns": 0,
                "title": "Platform Specific"
            },
            {
                "pageid": 1290,
                "revisions": [
                    {
                        "revid": 1299,
                        "parentid": 0,
                        "user": "Tom",
                        "timestamp": "2005-11-14T23:54:56Z",
                        "comment": ""
                    },
                    {
                        "revid": 1310,
                        "parentid": 1299,
                        "user": "Dorbie",
                        "timestamp": "2006-03-03T09:42:33Z",
                        "comment": "General shader discussion section, this should cover a shader's place in the pipeline"
                    },
                    {
                        "revid": 1311,
                        "parentid": 1310,
                        "user": "Dorbie",
                        "timestamp": "2006-03-03T09:44:18Z",
                        "comment": "/* [[Shading languages: General]] */"
                    }
                ],
                "ns": 0,
                "title": "Shading languages"
            }
        ]
    }
}