Talk:Framebuffer Object Extension Examples

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This article either needs to be renamed to be about examples of how to use the extension, or it should be about how GL_EXT_framebuffer_object differs from the core 3.0 feature and core extension version. Either way, this article has a very high "code to text" ratio. That's fine for a tutorial, but if that's what this is, it needs to be called that. Alfonse 19:13, 3 September 2009 (UTC)