Changes related to "Type Qualifier (GLSL)"

Jump to: navigation, search

This is a list of changes made recently to pages linked from a specified page (or to members of a specified category). Pages on your watchlist are bold.

Recent changes options
Legend:
N
This edit created a new page (also see list of new pages)
m
This is a minor edit
b
This edit was performed by a bot
(±123)
The page size changed by this number of bytes
Show last 50 | 100 | 250 | 500 changes in last 1 | 3 | 7 | 14 | 30 days
Hide minor edits | Show bots | Hide anonymous users | Hide registered users | Hide my edits

Show new changes starting from 05:52, 23 September 2017
   
Page name:

22 September 2017

     14:46  Sampler (GLSL)‎ (diff | hist) . . (-489). . Alfonse (talk | contribs) (Binding textures to samplers: Major overhaul.)

21 September 2017

     23:19  Sampler (GLSL)‎ (diff | hist) . . (+192). . Alfonse (talk | contribs) (External links: Link to bindless texture.)
     20:48  Shading languages‎ (diff | hist) . . (-442). . Alfonse (talk | contribs) (Removed dead links, linked to SPIR-V.)

16 September 2017

     20:47  SPIR-V‎‎ (2 changes | history) . . (+63). . [Alfonse‎ (2×)]
      20:47 (cur | prev) . . (+1). . Alfonse (talk | contribs) (Example: Fixed snippet.)
      20:46 (cur | prev) . . (+62). . Alfonse (talk | contribs) (SPIR-V extensions: Adding example.)
     03:48  Shader Compilation‎ (diff | hist) . . (+135). . Alfonse (talk | contribs) (SPIR-V compilation)