Changes related to "Type Qualifier (GLSL)"
This is a list of changes made recently to pages linked from a specified page (or to members of a specified category). Pages on your watchlist are bold.
22 September 2017
|14:46||Sampler (GLSL) (diff | hist) . . (-489) . . Alfonse (→Binding textures to samplers: Major overhaul.)|
21 September 2017
|23:19||Sampler (GLSL) (diff | hist) . . (+192) . . Alfonse (→External links: Link to bindless texture.)|
|20:48||Shading languages (diff | hist) . . (-442) . . Alfonse (Removed dead links, linked to SPIR-V.)|
16 September 2017
|20:47||SPIR-V (2 changes | history) . . (+63) . . [Alfonse (2×)]|
|20:47 (cur | prev) . . (+1) . . Alfonse (→Example: Fixed snippet.)|
|20:46 (cur | prev) . . (+62) . . Alfonse (→SPIR-V extensions: Adding example.)|
|03:48||Shader Compilation (diff | hist) . . (+135) . . Alfonse (→SPIR-V compilation)|