Changes related to "Shader Subroutine"

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Show new changes starting from 19:09, 22 September 2017
   
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21 September 2017

     18:11  Shader Subroutine‎ (diff | hist) . . (+7). . Alfonse (talk | contribs) (Definition)

16 September 2017

     20:47  SPIR-V‎‎ (2 changes | history) . . (+63). . [Alfonse‎ (2×)]
      20:47 (cur | prev) . . (+1). . Alfonse (talk | contribs) (Example: Fixed snippet.)
      20:46 (cur | prev) . . (+62). . Alfonse (talk | contribs) (SPIR-V extensions: Adding example.)
     15:47  Shader Subroutine‎ (diff | hist) . . (+211). . Alfonse (talk | contribs) (Improved the introduction. Explained that SPIR-V doesn't allow them.)

15 September 2017

     02:29  SPIR-V‎‎ (2 changes | history) . . (+423). . [Alfonse‎ (2×)]
      02:29 (cur | prev) . . (+393). . Alfonse (talk | contribs) (Mapping to GLSL: No mapping to compatibility GLSL.)
      02:04 (cur | prev) . . (+30). . Alfonse (talk | contribs) (SPIR-V page now uses shader stack box.)