Portal:Development Tools/Window Creation
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The creation of a window to render stuff in is not covered in the OpenGL specification. This is handled by platform-specific APIs. These APIs have been abstracted in many toolkits.
These toolkits are designed specifically around creating and managing OpenGL windows. These tools usually provide basic input and timing support, but little else. |
Several "multimedia libraries" can create OpenGL windows, in addition to input, sound and other tasks useful for game-like applications.
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Many widget toolkits have the ability to create OpenGL windows, but their primary focus is on being widget toolkits. |