GLAPI/glGenProgramPipelines
< GLAPI(Redirected from GlGenProgramPipelines)
Jump to navigation
Jump to search
Core in version | 4.6 | |
---|---|---|
Core since version | 4.1 | |
Core ARB extension | ARB_separate_shader_objects |
glGenProgramPipelines: reserve program pipeline object names
Function Definition
void glGenProgramPipelines(GLsizei n, GLuint *pipelines);
- n
- Specifies the number of program pipeline object names to reserve.
- pipelines
- Specifies an array of into which the reserved names will be written.
Description
glGenProgramPipelines returns n previously unused program pipeline object names in pipelines. These names are marked as used, for the purposes of glGenProgramPipelines only, but they acquire program pipeline state only when they are first bound.
Associated Gets
glGet with argument GL_PROGRAM_PIPELINE_BINDING
See Also
glDeleteProgramPipelines, glBindProgramPipeline, glUseProgramStages
Copyright
Copyright © 2010 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.