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Core in version 4.6
Core since version 3.0

glIsVertexArray: determine if a name corresponds to a vertex array object

Function Definition

 GLboolean glIsVertexArray(GLuint array​);
Specifies a value that may be the name of a vertex array object.


glIsVertexArray returns GL_TRUE if array​ is currently the name of a vertex array object. If array​ is zero, or if array​ is not the name of a vertex array object, or if an error occurs, glIsVertexArray returns GL_FALSE. If array​ is a name returned by glGenVertexArrays, by that has not yet been bound through a call to glBindVertexArray, then the name is not a vertex array object and glIsVertexArray returns GL_FALSE.

See Also

glGenVertexArrays, glBindVertexArray, glDeleteVertexArrays


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