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Khronos Releases OpenCL 2.2 With SPIR-V 1.2

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The Khronos Group announces the immediate availability of the finalized OpenCL™ 2.2 specification, incorporating industry feedback received from developers during the provisional specification review period. In addition to releasing the specification in final form, Khronos has, for the first time, released the full source of the specifications and conformance tests for OpenCL 2.2 onto GitHub to enable deeper community engagement. The conformance tests for OpenCL versions 1.2, 2.0 and 2.1 have also been released on GitHub with more open-source releases to follow. The Windsor Testing Framework, also released today, enables developers to quickly install and configure the OpenCL Conformance Test Suite on their own systems. Developers who know OpenCL C and plan to port their kernels to OpenCL C++, the OpenCL C to OpenCL C++ Porting Guidelines have been released.
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Khronos Group welcomes UX3D as newest Associate Member

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The Khronos Group is proud to announce that UX3D has joined as an Associate Member. UX3D - Real time graphics experiences - offers creative and innovative 3D visualizations, serving all major industries. From consulting, concept to development, UX3D transforms state of the art real time graphics engineering and motion design into next generation interactive, dynamic and immersive visual experiences. Our mission is to provide cutting edge graphic technologies to enhance opportunities for future-oriented markets and business applications.
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Webinar Recap: Vulkan Loader Deep Dive


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Make Use Of Vulkan In Object Pascal with PasVulkan

PasVulkan is a serious effort about bringing Vulkan to Object Pascal. PasVulkan is a Vulkan header generator and object-oriented style API wrapper for the Object Pascal programming language. This works with both FreePascal and the Delphi compiler.
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Webinar Recap: WebGL 2.0, What You Need to Know


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Android Authority talks about the challenges facing mobile VR, OpenGL ES and OpenXR

Android Authority does a deep dive into the virtual reality revolution with hardware and software products aplenty on the market, and resources pouring in to spur on innovations. The ten minutes read touches on OpenGL, OpenGL ES and OpenXR.
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Khronos Seattle Chapter video stream now available online

Join Khronos Seattle chapter leader Tim Reha on stage along with Joe Ludwig, developer at Valve (Khronos member), Stephanie Hurlburt co-founder of Binomial (Khronos Member), Ryan Wang from Outpost Capital, and Vinay Narayan from HTC Vive (Khronos Member).


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Blender glTF 2.0 Exporter work has begun

Work on the Blender glTF 2.0 Exporter has officially begun. Progress can be seen on the Github repository.
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OpenCL.org restarts the GEGL-OpenCL project

The Generic Graphics Library (GEGL) is best known as the backend for image processing software Gimp. GEGL is a graph based image processing framework that allows users to chain together image processing operations represented by nodes into a graph. It provides operations for loading and storing images, adjusting colors, filtering in different ways, transforming and compositing images. GEGL-OpenCL is an educational initiative that aims to get more developers to study and use OpenCL in their projects.
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Blog: Vulkan Runtime and Loader Security on Windows OS

The LunarG Vulkan software development kit (SDK) provides the development and runtime components required to build, run, and debug Vulkan applications. Developers can download the LunarG Vulkan SDK from the LunarXchange website. This blog post will discuss security as it relates to the Vulkan Runtime and Loader on Windows OS.
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