Dell Technologies is excited to join the Khronos Group and contribute to cutting-edge cross-platform development and innovation. We feel it is critical and strategic, given some of our R&D investments, that we start leading as a contributor in many of the cross-platform open standards run by the Khronos Group such as OpenXR, OpenGL, et cetera, so as to further innovation in our lines of business, whether it be content creation tools for XR in the Precision series, or better consumer experiences for VR and AR through next gen headsets and desktops/laptops.
The tutorial is primarily targeted at developers of Vulkan applications, drivers and layers, the information contained in it could be useful to anyone wanting a better understanding of the Vulkan runtime.
SDL 2.0.6 was released as the latest feature update for this widely-used library that allows for more cross-platform portability of applications and games centered around input, audio, and video helpers. SDL 2.0.6 features QNX7 support, an experimental JACK audio driver, a default Steam Controller mapping for Linux, updated game controller, and cross-platform Vulkan helpers.
CryEngine Release 5.4 includes a beta version of the Vulkan renderer to accompany our DX12 implementation from last year. This update includes several other enhancements. Read about them on the CryEngine blog.
In conjunction with today’s PowerVR Series 9XE and Series 9XM announcement, Imagination is revealing a new series of PowerVR-branded hardware IP blocks: the Series 2NX neural network accelerator (NNA). The 2NX also supports neural network interchange formats, such as Khronos’ NNEF. Learn more about this new PowerVR series on AnandTech.
After announcing the OpenXR working group this year at GDC, Khronos members are working hard to bring the standard to life, while also educating the industry on the importance of this upcoming technology. This week, VRDC brings together creators and key influencers in the virtual and augmented reality industries for the latest technology demos and discussions on best practices. During the show in San Francisco, some of our members will join a panel to discuss OpenXR and fragmentation in the AR/VR/MR industry.
Announcing that the 6th International Workshop on OpenCL will take place on the 14-16 May, 2018 at St Catherine's College, Oxford, UK and that the Call for Submissions is now open. Submissions related to any aspect of using OpenCL (including SYCL, Vulkan Compute and OpenCL based libraries) are of interest, including (but not limited to): case-studies of their use in applications, software tools, programming methods, debugging, performance analysis, and integration.
On September 14th The Khronos Group held an online overview webinar on OpenVX 1.2. If you missed the webinar or wish to watch it again, the video and slides are now online. Be sure to register for the next Khronos Webinar "Mastering the Khronos Blender glTF 2.0 Exporter" on October 24th.
The Xilinx software defined development environment, SDAccel, is now available on Amazon Web Services for use with Amazon Elastic Compute Cloud F1 instances. SDAccel automates the acceleration of software application written in C, C++ or OpenCL by building application-specific FPGA kernels for Amazon EC2 F1.
Non-profit organization The Blender Foundation has released Blender 2.79, an update to its cross-platform, open-source 3D graphics tool. The new build further improves its Cycles Rendering feature, bringing feature parity with NVIDIA CUDA and improved performance to AMD OpenCL hardware.
A pan-European project has started this month to bring together the technologies needed for exascale computing, tackling the key challenge of power usage. The project started this month, bringing together three existing exascale projects on FPGA accelerators, interconnect and 3D chip technologies to reach performance of 10^18 operations, 10 times that of today's fasest supercomputers. At the University of Manchester they are working on OpenCL as the programming model to configure modules that can be plugged into a system as an HPC accelerator.
The Khronos Group is holding another Webinar on September 14th at 9:30AM PT. Engineers and managers interested in developing neural network inference engines and portable application that need portability across platforms and hardware should join in this free webinar. Speaking will be Radhakrishna (Radha) Giduthuri, a software architect at Advanced Micro Devices (AMD), Tomer Schwartz from Intel and Frank Brill, OpenVX Working Group Chair.
Renesas Electronics announced their collaboration to deliver ComputeAorta™, Codeplay’s OpenCL open standard-based software framework for Renesas R-Car system-on-chips (SoCs). The new framework is designed to support software development for the R-Car’s latest image recognition IP, the IMP-X5, a multi-threading core optimized for computer vision and cognitive processing. Codeplay will also provide R-Car with ComputeCpp™, an implementation of the SYCL™ open standard, enabling single source C++ software for high level and object-oriented programming. The result of this collaboration provides developers with standard software development tools and support for a wide range of open source computer vision or open source deep learning software, such as TensorFlow™ library.
The final project at University of Pennsylvania, CIS 565: GPU Programming and Architecture has brought us Vulkan Forward Plus Renderer. The original idea came from this paper: Forward+: Bringing Deferred Lighting to the Next Level. In this project the students created a Forward Plus (tiled forward) renderer in Vulkan using compute shader to deal with light culling. A lot was learned from Alexander Overvoorde's Vulkan Tutorial and many other places. The project is available on Github along with a complete behind the scenes story, benchmarks and videos.
CVPR is soliciting proposals for workshops to be held together with the 2018 Computer Vision and Pattern Recognition Conference (CVPR 2018). The workshops will take place on June 18 and June 22 at the same venue as the main conference. Deadline is October 20th 2017. CVPR is the premier annual computer vision event comprising the main conference and several co-located workshops and short courses. With its high quality and low cost, it provides an exceptional value for students, academics and industry researchers.