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3D Web Fest at the Palace of Fine Arts in San Francisco - June 30th

• Tags: WebGL

The third annual 3D Web Fest showcases top 3D web artworks with live presentations by their artists in a film festival setting. The 3D Web Fest is presented by the art and tech communities to illustrate the 3D capabilities of the web. Experience the most innovative commercial, non-commercial, experimental or game-based projects made with WebGL, WebAudio, Javascript, CSS, HTML5, Three.js, and VR. Rub shoulders with thought leaders, influencers and creators in 3D Web. Admission includes complimentary drinks at pre-event reception. All proceeds benefit non-profit organizationCODAME ART + TECH.    Read More

AMD announces free Radeon ProRender for Blender and SOLIDWORKS running on OpenCL 1.2

• Tags: windows Blender OpenCL Linux

Radeon ProRender is a powerful physically-based rendering engine that enables creative professionals to produce stunningly photorealistic images. Built on efficient, high-performance Radeon Rays technology, Radeon ProRender’s complete, scalable ray tracing engine uses open industry standards to harness GPU and CPU performance for swift, impressive results. One of those open industry standards is OpenCL 1.2. AMD's requirements state: "Hardware agnostic – if your computer can run OpenCL 1.2, it can run Radeon ProRender." Download the Windows or Linux version directly or learn more about Radeon Pro.   Read More

VRguy podcast Episode 23: Neil Trevett, President of the Khronos Group

• Tags: Members VR

Neil and Yuval Boger (VRguy) talk about VR/AR standards, overlapping standards organizations and what’s the best way for companies to get involved. There is also a complete transcript of the podcast. In Neil's own words "...the key thing to realize about the Khronos Group, if people haven’t come across Khronos before, is that it’s an open organization. So, any company is welcome to join."   Read More

Vulkan 1.0.53 Released With New Extensions

• Tags: Vulkan phoronix

Vulkan 1.0.53 does have a number of document clarifications and fixes, but most exciting is a handful of new extensions. The new ones to Vulkan 1.0.53 are VK_AMD_gpu_shader_int16, VK_EXT_blend_operation_advanced, VK_EXT_sampler_filter_minmax, and VK_NV_framebuffer_mixed_samples. Read more about this update from Phoronix, or hop on over to the Vulkan Change Log for more details on this update.   Read More

Exporting glTF 2.0 from Maya LT

• Tags: glTF COLLADA

This post from Don McCurdy will walk through the process of exporting an animated glTF 2.0 model from Maya LT. The workflow includes Maya LT, FBX Converter, Blender and the Blender glTF exporter. Since Blender cannot import recent versions of FBX, the workflow also uses COLLADA as an intermediate format.   Read More

New Synopsys EV6x Vision processor offers OpenVX and OpenCL supported SDK

• Tags: OpenCL OpenVX

Synopsys announced that it has enhanced the convolutional neural network (CNN) engine in its DesignWare EV6x Vision Processors to address the increasing video resolution and frame rate requirements of high-performance embedded vision applications. To simplify software application development, the EV6x processors are supported by a comprehensive suite of tools and software. Combined with software development tools based on OpenVX, OpenCV and OpenCL C embedded vision standards, the MetaWare EV Development Toolkit offers a full suite of tools needed to accelerate embedded software development.   Read More

iMac (27-inch) Benchmarks with OpenCL

• Tags: GPU OpenCL

Apple announced several updates to the Mac lineup earlier this month at WWDC. Geekbench 4, which includes a new GPU Compute Benchmark that measures the performance of GPUs at performing compute tasks, shows that GPU performance with OpenCL has improved considerably with an increase of up to 80% when compared to the equivalent 2015 model. If you’re interested in how your computer compares you can download Geekbench 4. Find the complete benchmark results on the Geekbench website.   Read More

IWOCL 2017 Slides and Proceedings now available online

• Tags: OpenCL IWOCL

The first edition of IWOCL news since IWOCL 2017 in Toronto is now out. Highlights from the newsletter include a special thanks to everyone who participated and helped make the event such a great success, and links to all the slides and presentations made at the event.    Read More

BLOG: Vulkan Multipass

• Tags: Vulkan

Vulkan Multipass was one of the talks at the Khronos Developer Day at GDC’17. The below is a blog summarizing the content of the presentation.   Read More

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