Submit a News Story

Webgl tagged stories

Update your WebGL Demos

Vladimir Vukicevic, Work Group Chair for WebGL thanks everyone for their contributions and support of WebGL over the past year. Further, Vladimir is requesting that everyone try to update their WebGL demos. Especially if you have a demo that is listed on the WebGL User Contributions page. "If you have time, please try to update your apps so that they will run on a recent Firefox or Chrome nightly build. If you're unable to do so, it would be helpful if you could add a note to the page saying that it was written for an earlier version of WebGL, and is not expected to run on 1.0." wrote Vladimir Vukicevic, "Also, if your app is listed on http://khronos.org/webgl/wiki/User_Contributions please try to update it! We'll be going through that page soon and removing entries that don't work with the current spec."
Read More

Chrome ships WebGL on by default

Google has taken the first step in getting wide spread public acceptance of WebGL by shipping their Chrome browser with WebGL turned on by default. To show you some of the possibilities of WebGL, Google labs also launched a Google Earth for the human body, dubbed Body Browser. There are other WebGL demos available from Google and on the official WebGL website.
Read More

Mozilla enables WebGL by default in Firefox Beta 8

WebGL is now enabled by default in the latest FireFox Beta 8 browser. Principal Firefox Engineer Vlad Vukicevic commented on his blog "3-D games, interactive product displays, scientific and medical visualization, shared virtual environments, and 3-D content creation all become possible on the web." Unlike desktop or mobile OpenGL development, it’s very easy to get started with WebGL. Some simple HTML and JS content lets you immediately start writing WebGL code. Firefox 4 Beta is available here.
Read More

OpenGL ES 2.0 Programming Guide now available for WebGL and Android

The sample code for the OpenGL ES 2.0 Programming Guide is now available for WebGL, Android 2.2, and iOS 4.2 (in addition to continued support on Windows OpenGL ES 2.0). Additionally, in order to make it easier to provide future updates, the code has been migrated to the opengles-book-samples Google Code project. You can purchase the OpenGL ES 2.- Programming Guide here.
Read More

OurBricks Imports COLLADA Files into a Shareable Space on the Web

OurBricks is the latest project from Linden Lab alum Henrik Bennetsen, founder of the WebGL-powered KataSpace, and it's his latest effort to bring 3D immersive experiences to the web.
Read More

Creating the worlds smallest WebGL page

A little fun for Monday morning, Scott Downe has created a WebGL page that is only 88 characters in size. He challenges any one to create a smaller page. Although the WebGL page is blank, it makes for an interesting challenge in optimization, and reminds me of the day when programming, every byte counted.
Read More

WebGL modelling tool for 3D printing

Benjamin Nortier from 1011ltd.com is now in possession of a MakerBot Thing-O-Matic 3D Printer. After surveying the 3D modelling software, disappointment settled in, and Benjamin has decided to build a WebGL 3D modelling tool. The tool must be accessible--Open Source, Powerful--using boundary representation (BRep), and Modern--internet-ready with a solid RESTful API. Complete with a sneak peak, and proof of concept, this project is worth following.
Read More

Web3D 2011 Paris - call for papers exploring WebGL, COLLADA, X3D, VRML

The 16th edition of ACM International Web3D Conference will address a wide range of research topics related to online 3D Graphics, including WebGL and COLLADA. Submission deadline for full and short paper submissions is March 13, 2011. Web3D 2011 will be held on June 20-22, 2011 at Les Cordeliers, 15 Rue Ecole de Medecine, 75006 Paris, France.
Read More

Khronos at GDC

Visit the Khronos Group at GDC 2011 in March. We have lots of demos, exciting news, a DevU happening on March 3rd, and free Khronos API laminated reference cards to hand out. Do you want to find out more about WebGL, COLLADA, OpenGL, OpenGL ES or OpenCL? Drop by our booth #1444 in the Moscone Center. Our DevU will be held at the Esplanade level, Room 301. See you there!
Read More

Khronos Invitation to GDC 2011

Neil Trevett, president of The Khronos Group invites you to attend GDC 2011, and visit The Khronos Group booth #1444.
Read More

Page 5 of 26 pages ‹ First  < 3 4 5 6 7 >  Last ›

safety