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Intel to talk and demo OpenCL at SIGGRAPH 2013, July 23-25

Join Intel’s OpenCL team at SIGGRAPH July 23-25 at the Anaheim Convention Center. Learn how OpenCL with Intel Iris Pro Graphic are accelerating film and video editing on the go at our Intel demo, booth 201. Join Intel and Adobe Systems for lunch and three-hours of OpenCL sessions Tuesday from 12:15-4:15 in Room 201A. And, while you are upstairs, come to the Intel Studio Lounge in Room 201B for demo on how you can get a faster, better graphics user experience on the go with OpenCL and Intel Media SDK. Learn more about these OpenCL demos and sessions.
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COLLADA Work Group invites you to attend the COLLADA/glTF BOF at SIGGRAPH 2013

The COLLADA Work Group invites you to attend the COLLADA/glTF BOF at SIGGRAPH 2013. The meeting will be on Wednesday July 24th at 2PM in the California Ballroom A&B at the Hilton Anaheim. There is a great line up for speakers, news and presentations.

  • glTF updates and roadmap
    Fabrice Robinet - COLLADA Working Group Chair
  • OpenCOLLADA upgrade
    Uli Klumpp - Smith Micro
  • COLLADA and AutomationML
    Fabrice Robinet - COLLADA Working Group Chair
  • Integrating glTF and Three.js
    Tony Parisi - SkyBox Networks
  • glTF in Cesium
    Patrick Cozzi - Analytical Graphics Inc. and University of Pennsylvania
  • Rest 3D
    Remi Arnaud - AMD

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Khronos Releases OpenCL 2.0


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Khronos Releases OpenCL 2.0

The Khronos™ Group today announced the ratification and public release of the OpenCL™ 2.0 provisional specification. OpenCL 2.0 is a significant evolution of the open, royalty-free standard that is designed to further simplify cross-platform, parallel programming while enabling a significantly richer range of algorithms and programming patterns to be easily accelerated. As the foundation for these increased capabilities, OpenCL 2.0 defines an enhanced execution model and a subset of the C11 and C++11 memory model, synchronization and atomic operations. The release of the specification in provisional form is to enable developers and implementers to provide feedback before specification finalization, which is expected within 6 months.
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Khronos Releases OpenGL 4.4 Specification

The Khronos™ Group today announced the immediate release of the OpenGL® 4.4 specification, bringing the very latest graphics functionality to the most advanced and widely adopted cross-platform 2D and 3D graphics API (application programming interface). OpenGL 4.4 unlocks capabilities of today’s leading-edge graphics hardware while maintaining full backwards compatibility, enabling applications to incrementally use new features while portably accessing state-of-the-art graphics processing units (GPUs) across diverse operating systems and platforms. Also, OpenGL 4.4 defines new functionality to streamline the porting of applications and titles from other platforms and APIs.
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Android 4.3 Jelly Bean to include OpenGL ES 3.0

Android 4.3 Jelly Bean is not large upgrade in functionality that many users have been waiting for. However, it does add several new features that make it a little more functional for developers, including the addition of OpenGL ES 3.0. OpenGL ES 3.0 was released at GDC 2013 in March and offers some significant improvements over OpenGL ES 2.0.
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OpenGL ES 10th Anniversary Party

The Khronos Group is proud to be hosting the OpenGL ES 10th Anniversary BOF Blitz After-Party! All are invited to help celebrate 10 years of OpenGL ES. Come share your stories, talk to the creators of OpenGL ES, party, play games, race Monster Trucks, and get some memorable photos. Details are online, and sponsorship spots are still available!
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WebGL craze at SIGGRAPH 2013

Dr Rémi Arnaud from AMD offers a great review the WebGL community and a round up of just how fast WebGL is catching on, from SIGGRAPH 2013. "The SIGGRAPH 2013 WebGL BOF definitely had the kind of energy and vibrant community that I took for granted when at Silicon Graphics, but have since learned is rare. WebGL is an enabler;" writes Remi.
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Khronos Group gives talk at IRCAM in Paris France

Paris ACM SIGGRAPH, in association with IRCAM and the CNRS, invites you to a conference on the subject of standards and open libraries in the animation and video game industries. Erik Noreke from The Khronos Group will be presenting the Khronos Group as well as the latest developments in the standards they manage.
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Khronos Releases OpenVX 1.0 Specification for Computer Vision Acceleration


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