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AMD APP SDK 2.8 up to 2.3x faster, includes BOLT open source C++ template library

OpenCL News is reporting that the new APP SDK 2.8 includes dozens of new and improved samples for OpenCL, Aparapi and C++ AMP that deliver significantly faster performance than APP SDK 2.7 – up to 2.3x faster on average in nine key benchmarks. The APP SDK 2.8 also includes a preview version of AMD’s new open source C++ template library, codename "Bolt."
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Intel released SDK for OpenCL with Intel Xeon Phi coprocessor support

The Intel SDK for OpenCL Applications XE 2013 Beta adds OpenCL 1.2 features on both Intel Xeon Processor and Intel Xeon Phi coprocessor for Linux OSs for the benefit of OpenCL applications in the domain of high performance compute. With this new non-conformant Beta software, OpenCL applications can be optimized to run on Intel Xeon processor, Intel Core Processor, Intel HD Graphics, and the new Intel Xeon Phi coprocessor. You can download the XE Beta version at from our website.
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WebGL 3D engine CopperLicht 1.6 released

The free WebGL 3D engine CopperLicht has just been released by Ambiera in version 1.6. CopperLicht now supports Particle Systems (a technique for rendering effects like fire, smoke, rain and snow), and includes improvements like 600% faster Billboard rendering. The 3D engine is now fully compatible to the also recently released WebGL editor CopperCube 4. The CopperLicht SDK can be downloaded and used freely.
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OpenGL ES Development for Android

Intel has posted an in-depth article on how to get started with OpenGL ES development for the Android platform. The article details how to work around many of the special challenges of using OpenGL ES on Android not covered in existing literature, including the lack of support for compressed and alpha textures and the trade-offs associated with using OpenGL ES with the Android SDK verses the NDK. It also covers which are the best sample apps to use for new development and how to optimize the Android tools for OpenGL ES development and maximum emulation performance. This is a great place to start regardless of what processor or GPU you are using.
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Mali OpenCL SDK

The Mali OpenCL SDK provides developers a framework and series of samples for developing OpenCL 1.1 application on ARM Mali bases platforms such as the Mali-T600 family of GPUs. The many samples cover a wide range of uses cases that utilize the Mali GPU to achieve a significant improvement in performance when compared to running on the CPU alone.
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Intel releases conformant OpenCL 1.2 driver and Developer Kit 2013

The new Intel SDK for OpenCL Applications 2013 extends Intel’s OpenCL support to include a certified OpenCL* 1.2 driver for 3rd Generation Intel® Core™ Processors with Intel® HD Graphics running Microsoft Windows 7* and 8* operating systems. It also provides developers with the ability to simultaneously utilize the compute resources of both the Intel® CPU and Intel HD Graphics. The new driver and the supporting developer kit promise better performance and improved battery life from the combination of OpenCL general purpose programing coupled with the hardware acceleration capability of Intel HD Graphics on low-power Intel Core platforms.
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Altera opens the world of FPGAs to programmers with SDK and off-the-shelf boards for OpenCL

Altera Corporation announced the broad availability of its SDK for OpenCL and supported third-party production boards. Altera's SDK for OpenCL allows software programmers to take their OpenCL code and easily exploit the massively parallel architecture of an FPGA. Software programmers targeting FPGAs achieve higher performance at significantly lower power compared to alternative hardware architectures.
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Intel Releases SDK with conformant OpenCL 1.2 support for Intel® Xeon Phi Coprocessors

Intel is extending its OpenCL product line to support Intel® Xeon Phi coprocessors and Intel® Xeon® Processors. Developers of highly parallel applications including High Performance Compute (HPC), workstations, and data analytics, can now maximize data parallel application performance on Intel Xeon Phi coprocessors with OpenCL. The new production release of the Intel SDK for OpenCL Applications XE 2013 provides developers with the SDK, developers’ tools, optimization guides, sample code, and training collateral. Download free copy at: www.intel.com/software/opencl-xe
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KTX library version 2.0 has been released along with new version of toktx

Version 2 adds support for ETC2 and EAC textures and conversion of legacy LUMINANCE* and INTENSITY* formats when loading in an OpenGL core context. It includes KTX loader tests for OpenGL ES 3.0 and OpenGL 3.3. In addition a couple of nasty bugs have been fixed including one in the KTX writer where image rows were not padded to 4 bytes as required by the spec. Complete details of the changes are located in the OpenGL ES SDK. A new version of toktx has also been released. New features are ability to create KTX files with textures in sized internal formats and defaulting to RED and RG formats for 1 and 2 channel textures. Naturally it incorporates the bug-fixed writer from libktx. Visit the KTX home page to download these tools.
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Intel to talk and demo OpenCL at SIGGRAPH 2013, July 23-25

Join Intel’s OpenCL team at SIGGRAPH July 23-25 at the Anaheim Convention Center. Learn how OpenCL with Intel Iris Pro Graphic are accelerating film and video editing on the go at our Intel demo, booth 201. Join Intel and Adobe Systems for lunch and three-hours of OpenCL sessions Tuesday from 12:15-4:15 in Room 201A. And, while you are upstairs, come to the Intel Studio Lounge in Room 201B for demo on how you can get a faster, better graphics user experience on the go with OpenCL and Intel Media SDK. Learn more about these OpenCL demos and sessions.
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