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RIM announces app payment platform, Adobe partnership, OpenGL ES support

Research in Motion (RIM) announced upgrades to the BlackBerry Application Platform, including support for OpenGL ES. OpenGL ES support is currently available in the beta BlackBerry JDE.
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RIM Releases Free TunnelTilt WebGL PlayBook Game Demo in App World

RIM is exemplifying the fact that you can take WebGL browser games and turn them into native apps using WebWorks on the PlayBook with the game feeling like a native game.
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Linderdaum Engine supports BlackBerry OS 10

Linderdaum Engine now supports the new BlackBerry OS 10. Linderdaum Engine is a 3D gaming engine for Microsoft Windows, Google Android and BlackBerry OS 10 written in C++ and based on OpenGL 4 and OpenGL ES 2.
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