Submit a News Story

Openvg tagged stories

Samsung licenses ARM’s Mali-SVG-t technology

Samsung licensed ARM's Mali-SVG-t technology for use in its mobile handsets. The Mali-SVG-t software offers an enhanced user experience, helping with 2D object tasks and provides a middleware layer compliant with the SVG-t 1.2 specification optimized for ARM processors.
Read More

We would like to know what membership will cost to obtain OpenVG and OpenGL, with the exact same typ


Read More

Arkmicro Technologies Selects Vivante GPU for Mobile Navigation

Vivante Corporation today announced that Arkmicro Technologies, Inc. has licensed Vivante GPU IP for its newest mobile navigation and entertainment system-on-chip (SoC) designs. "The stunning visual effects offered by OpenGL ES 2.0 and OpenVG 1.1 are driving a wide range of location based applications in markets around the globe," said Wei-Jin Dai, President and CEO of Vivante Corporation. Peter Shi, CEO of Arkmicro Technologies, added, "Vivante GPUs give us the outstanding visual graphics quality and performance we need to extend our leading media SoC family of solutions."
Read More

ARM Mali Developer Center launches Comprehensive Set of OpenGL ES and OpenVG Resources

ARM announced the launch of the ARM® Mali Developer Center. The Developer Center offers a comprehensive suite of resources for graphics and embedded applications developers working with the Khronos OpenGL ES 1.1 and 2.0, OpenVG 1.0 and 1.1, as well as other APIs. Accessing these resources as members of the Mali ecosystem will enable developers targeting Mali graphics processing unit (GPU) platforms to bring best-in-class content to market.
Read More

Future-proof Your OS Selection with OpenGL ES, OpenVG and OpenKODE

Kerry Johnson, Director of Product Management, QNX Software Systems discusses determining factors when adding software intelligence to products. Embedded developers need to consider the merits of moving from a software solution built entirely in-house to one that uses an off-the-shelf operating system. An option is for developers to look at standard interfaces to ensure future portability such as OpenGL ES, OpenVG and OpenKODE.
Read More

S3 Graphics announces 5400E Power Efficient GPGPU - supports OpenCL

S3 Graphics announced the OpenCL 1.0 capable Chrome 5400E GPGPU processor. The 5400E features native support of OpenCL, the industry’s best GFLOPS per watt rating including, a OpenGL 3.1 / DirectX® 10.1 graphics engine, ChromotionHD video core for HD video decode including Blu-ray, H.264, and VC-1, a video encode engine, and an OpenVG 1.1 engine. The 5400E is the most versatile GPU for embedded applications requiring longevity, customization, performance, features, and low power. Complete details are available on the S3 Graphics website.
Read More

Imagination and Futuremark team up to bring Kanzi UI engine to POWERVR Insiders

Imagination Technologies is working with Futuremark to make the Kanzi UI engine and toolkit available to members of Imagination's POWERVR Insider developer ecosystem. Kanzi takes full advantage of Imagination's POWERVR graphics acceleration technologies for both OpenGL ES 2.0/1.1 and OpenVG 1.1.
Read More

Freescale extends OpenVG and OpenGL ES enabled i.MX51 family

Freescales i.MX51 processors for automotive applications, and industrial and consumer applications, incorporates dedicated OpenVG™ and OpenGL®-ES hardware acceleration that is vital for popular customer requirements like Adobe Flash. "In combination with the QNX Aviage Middleware, customers can easily develop rich multimedia products with highly advanced human-machine interfaces imperative to the automotive infotainment space” said Romain Saha, business development manager at QNX Software Systems. Supported frameworks include DirectShow for Windows Embedded, GStreamer for GNOME™ and the Ubuntu OS, and OpenMAX™ for Android. Optimized graphics middleware for X Window System, OpenGL-ES and OpenVG graphics engines are also provided to enable rich user interfaces and graphics.
Read More

DMP adds OpenGL ES 2.0 shader-based graphics IP to its new “SMAPH®” graphics IP core family

Digital Media Professionals Inc. today announced "SMAPH-S", a next generation OpenGL ES 2.0 shader-based graphics IP core. DMP will start providing the core to initial customers in 1Q 2010. SMAPH-S is a high-performance 3D graphics IP core that offers industry lowest power consumption with its state-of-the-art power saving technologies and highly optimized OpenGL ES 2.0 based-shader pipelines.
Read More

Imagination Technologies’ to deliver POWERVR SGX543MP multi-processor graphics

Imagination Technologies will start to deliver IP for its POWERVR SGX543MP multi-processor graphics cores in early December. The POWERVR SGX543MP features scalable GP-GPU compute power, which can be fully utilised through all Khronos APIs including OpenGL ES 2.0/1.1, OpenVG™ 1.x and OpenCL™.
Read More

Page 2 of 4 pages  < 1 2 3 4 > 

safety