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Cadence Tensilica Vision P-Series DSPs First OpenVX 1.1 Conformant Imaging/Vision DSPs

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Cadence Design Systems, Inc. announced that the Cadence Tensilica Vision P-Series DSPs are the first imaging/vision DSPs to pass Khronos Group's conformance tests for the OpenVX 1.1 specification. Application developers can now take advantage of Tensilica Vision P5/P6 functionality without detailed knowledge of the hardware architecture and still achieve high performance. This enables faster development of computer vision and imaging applications on Tensilica Vision P-Series DSPs being deployed in applications processors for mobile, automotive, drone, security, augmented reality/virtual reality (AR/VR) and other markets. Read the full press release.
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Stardock announces Vulkan support for Ashes of the Singularity

On the "Ashes of the Singularity" forums, Stardock has announced Vulkan support is mostly complete, coming in June. "However, it won't be until June before it's released as there is a ton of compatibility and optimization work to be done given the game's popularity as a benchmarking tool for high end graphics." Linux support is still up in the air.
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Embedded Vision Summit Khronos OpenVX Workshop for Neural Network Acceleration

Don’t miss this year’s OpenVX Workshop at Embedded Vision Summit. Khronos will present a day-long hands-on workshop all about OpenVX cross-platform neural network acceleration API for embedded vision applications. We’ve developed a new curriculum so even if you attended in past years, this is a do-not-miss, jam-packed tutorial with new information on computer vision algorithms for feature tracking and neural networks mapped to the graph API. We’ll be doing a hands-on practice session that gives participants a chance to solve real computer vision problems using OpenVX with the folks who created the API. We’ll also be talking about the OpenVX roadmap and what’s to come.
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Embedded Vision Summit Khronos OpenVX Workshop for Neural Network Acceleration


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StageGL – A Faster, Better, Stronger WebGL update to EaselJS

CreateJS introduces introduce StageGL, a feature-rich WebGL renderer for EaselJS. It removes restrictions, boosts performance, and adds filter support.
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Unigine Planning For Vulkan Support Later This Year

Unigine Corp has publicly confirmed that they expect to have Vulkan support later this year, "Vulkan support is in the roadmap for the engine this year." Read the complete story.
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The 5th International Workshop on OpenCL (IWOCL) early bird pricing ends tomorrow, April 14th

Tomorrow is the last day you may purchase tickets for IWOCL at the reduced pricing. Register soon.
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OpenCL.org Working To Improve OpenCL’s Community Documentation

Phoronix posted about the newly revised OpenCL.org website: "The folks behind StreamComputing BV are looking to strengthen the OpenCL compute ecosystem by improving the documentation and code samples as well as better overviews for those wishing to learn this Khronos compute standard." Learn more about OpenCL.org on Phoronix or on StreamComputing.
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Blender 2.79 Is Bringing Performance Improvements, Better OpenCL

With Blender 2.79, OpenCL support has improved and should be closer to parity with Blender's CUDA capabilities. The OpenCL Cycles renderer has shorter render times by up to 50% in some cases, tiles are now seen updating while rendering, support for SSS and volume rendering, optimized transparent shadows, and various fixes.
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POCL 0.14 OpenCL Implementation Released

The Portable Computing Language (POCL) has issued a new release of their open-source CPU-based OpenCL implementation. This new version of POCL continues relying upon LLVM and with this release adds support for LLVM/Clang 4.0 and 3.9.
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