Submit a News Story

Library tagged stories

Boost.Compute v0.3 proposed header-only C++ library based on OpenCL

Boost.Compute is a header-only C++ library for GPGPU and parallel-computing based on OpenCL. This proposed library for Boost is available on GitHub and instructions for getting started can be found in the documentation. Are you interested in Parallel Computing? The Boost.Compute project is currently looking for additional developers. Boost.Compute is not yet an official Boost library.
Read More

Cesium WebGL engine 1.0 released

Cesium is an open-source JavaScript library for creating 3D globes and 2D maps in a web browser without a plugin. It uses WebGL for hardware-accelerated graphics and glTF for 3D models. Version 1.0 includes support for worldwide high-resolution terrain; global imagery from standards such as WMS and Bing Maps; vector data from GeoJSON and TopoJSON; and a large geometry library.
Read More

Ceemple now supports OpenCL

/assets/uploads/news/news_graphics/Logo-full-white.png

Ceemple is an innovative solution enabling rapid development of C++ based technical and scientific computing applications. It features JIT compiler and pre-integrated libraries for maximum development productivity, combined with the performance and integration of standard C++. Ceemple now supports OpenCL targets with the bundled OpenCV computer vision library, for improved run-time performance.
Read More

Khronos BOF slides from SIGGRAPH 2014 now online

The Khronos Group has posted some of the slide sets from the 2014 SIGGRAPH BOF presentations online.
Read More

WebGL library CopperLicht 1.8 released

/assets/uploads/news/news_graphics/cl.jpg

The free WebGL library CopperLicht has just been released in version 1.8. New features are animation blending, directional lights, iOS 8 support, touch aware browser support, compatibility with the just released CopperCube 5 editor, and much more. CopperLicht can be downloaded for free from its website, which also includes some demos of it in action.
Read More

Release of OpenCLIPP 2.0: an OpenCL library for computer vision and image processing

/assets/uploads/news/news_graphics/OpenCLIPP_logo.png

Version 2.0 of OpenCLIPP, an Open Source OpenCL library for computer vision and image processing primitives, was released this week with new features. For more information about the library, programming contributions and fr downloads, please check our website.
Read More

GLUS - Modern OpenGL, OpenGL ES and OpenVG Utilities now part of the OpenGL SDK

GLUS 2.0 has been added to the official OpenGL SDK. GLUS is an open-source C library, which provides a hardware and operating system abstraction plus many functions usually needed for graphics programming using OpenGL, OpenGL ES or OpenVG. Many open source graphics examples are also included.
Read More

DailyJS… After Many Years of Desktop Programming… WebGL

If you’re interested in WebGL development, then you might enjoy My forays into JavaScript by Stavros Papadopoulos. A white paper, WebGL GUI library, and terrain rendering engine all rolled into one. The GUI toolkit is desktop and Android inspired, but it’s rendered with WebGL. There’s a live demo that loads chunks of terrain data as you fly around – the terrain is rendered offline by a Delphi program.
Read More

Proceedings of the International Workshop on OpenCL 2013 & 2014

The International Workshop for OpenCL (IWOCL) papers from 2013 and 2014 are now available online from the ACM digital library. The next IWOCL conference will be held at Stanford University this coming May 12-13. Next week during GDC the Khronos Group is holding an OpenCL session on March 4th to present significant announcements in the OpenCL ecosystem, including SYCL and SPIR.
Read More

How Open Standards are changing the Computational Landscape

The Computational and Simulation Sciences and eResearch, Annual Conference 2015 was held the second week of February. Neil Trevett recently spoke on how Open Standards are changing the Computational Landscape. The slide deck from the presentation is now online.
Read More

Page 5 of 6 pages ‹ First  < 3 4 5 6 > 

safety