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WebGL 3D engine CopperLicht 1.6.3 released

The JavaScript library CopperLicht has just been released in version 1.6.3, adding support for normal maps, compatibility with the 3D editor CopperCube 4.2, and it also now works nicely on Google Chrome for Android. CopperLicht is free to be used, and can be downloaded for free from its website.
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Great WebGL and glTF demo

Analytical Graphics, Inc. used the Cesium library with WebGL along with glTF assets to simulate Orbital's Cygnus spacecraft mission to the International Space Station.
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AMD released new versions of AMD CodeXL, Bolt and AMD APP SDK

The AMD CodeXL 1.3 release which includes many updates including remote GPU profiling and debugging. Bolt, an STL compatible C++ template library for creating data-parallel applications using C++ (no C++ AMP / OpenCL code required) has also been updated. AMD APP SDK has also been updated to v2.9. APP SDK 2.9 now includes 2 new features which are currently in Beta.
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OpenTK 1.1 offers support for OpenGL 4.4 and OpenGL ES 3.0

OpenTK is a fast, low-level C# library that wraps OpenGL, OpenCL. The latest version adds strongly-typed enums for OpenGL 4.4 and OpenGL ES 3.0, and improves platform support via a brand-new SDL2 backend. Use it standalone or inside a UI on every major platform.
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buildAR shows AR working in a standard web browser using WebGL and awe.js

BuildAR announced their latest release that shows a rich location based Augmented Reality application running in a standard mobile web browser using WebGL. This is built using the open source awe.js library.
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OpenCL.NET and CLFORTRAN libraries

OpenCL.NET is a .NET library, providing full API bindings for the OpenCL standard. Using GPU acceleration and OpenCL.NET, it is possible to achieve great performance in .NET based applications. CLFORTRAN aims to simplify integration of GPU resources for scientific computing in various fields of science that heavily relies on Fortran codes.
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Center for Industrial Robotics and Vision announces OpenCLIPP

OpenCL Integrated Performance Primitives (OpenCLIPP) is a library providing processing primitives (image processing primitives in the first version) implemented with OpenCL for fast execution on dedicated computing devices like GPUs. It was designed to be simple to use and to have low overhead. Two interfaces are provided: C Interface similar to the Intel IPP and NVIDIA NPP libraries and C++ Interface. An OpenCL SDK is required to build the library.
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CEVA Enriches its Computer Vision Software Library with OpenVX compatibility

CEVA announced that it has enriched its CEVA-CV computer vision real-time library to include more than 750 functions. New functions added in the latest CEVA-CV release include feature detection kernels and object recognition algorithms such as Harris Corner, Hough Transform, Integral Sum, Fast, LBP, SURF, HOG, SVM, and ORB detection and matching. CEVA-CV now also includes kernels required by The Khronos Group's OpenVX 1.0 specification, which is set to become the key standard for cross-platform acceleration of computer vision applications and libraries.
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Khronos Groups posts GDC 2014 DevU session slides online

The Khronos Group has loaded some of the slide set from the GDC 2014 sessions online. Included in this uploaded are slides from OpenCL, OpenGL ES, OpenGL Efficiency, OpenGL, OpenVX, SYCL for OpenCL, Volumerics OpenCL RT Graphics and the Khronos Press Briefing. All presentations are also available via Slideshare.
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