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OpenCL Code Analyzer in Intel INDE Update 2

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The new OpenCL Code Anlayzer, a feature of Intel INDE OpenCL Code Builder, adds performance analysis capabilities integrated in Microsoft Visual Studio OpenCL development environment. With this new feature the OpenCL Code Builder now supports each state of the OpenCL code development, enables developer to carry on performance optimizations in each step of the development from build, to debug, and to tuning and get the best out of Intel Graphics Compute capabilities. OpenCL Code Builder in conjunction with Intel INDE Platfrom Analyzer now enables tuning features for OpenCL applications like:

- Application level profiling
- Platform level timeline view
- Platform performance counters
- Correlate CPU & GPU activities
- Kernel hot-spots analysis

For full description of the OpenCL Code Builder and Analyzer features watch this 2 min video.
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FinalWire Unveils AIDA64 v5.20 and AIDA64 with support for OpenCL 2.1

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The new AIDA64 release implements optimized benchmarks for AMD “Carrizo” and Intel “Broadwell” processors, SensorPanel and external LCD improvements, and supports the latest nVIDIA GeForce and Quadro graphics accelerators, including OpenCL 2.1 support.
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Using SPIR for fun and profit with Intel OpenCL Code Builder

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A short tutorial offering a brief introduction to Khronos SPIR. The tutorial will also touch on the differences between a SPIR binary and an Intel proprietary Intermediate Binary, and demonstrating a couple of ways to create SPIR binaries using tools shipped with Intel INDE and a way of consuming SPIR binaries in your OpenCL program.
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Haswell systems get OpenCL & gaming boosts in driver update

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Intel has updated its graphics drivers for users of 4th generation Core processors. The headline benefits to updating your Haswell based system's drivers is that the integrated graphics component will give you up to 10 per cent better performance in games and up to 30 per cent better performance in OpenCL. This driver update may be particularly interesting to those with systems which rely upon Intel graphics and have no graphic card upgrade options - laptops and devices like the Surface Pro 3.
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Intel provides new Integrated OpenCL development experience

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OpenCL support at Intel is now going mainstream with a full integration into Intel’s portfolio of software development suites. The Intel SDK for OpenCL Applications features are now integrated into various development tools under the new name of OpenCL Code Builder. The different solutions are tailored to the target development environment: for mobile and PC development, the OpenCL Code Builder is now integrated into Intel Integrated Native Developer Experience (Intel INDE); For media server usages, the code builder is now integrated into Intel Media Server Studio. For other usages, a standalone Linux* version of the OpenCL Code Builder is also available. Two major new features are now supported: Commercial OpenCL Linux driver for Intel Processor Graphics is available with Intel Media Server Studio; OpenCL 2.0 support for 5th Generation Intel Core Processors with fine-grained SVM on Intel HD and Iris Graphics is available in Intel INDE.
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SIGGRAPH: Intel holding several OpenCL related talks and demonstrations in Booth 1001

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Intel will be talking about and demonstrating OpenCL @ Booth #1001 at Siggraph. Most of the Intel events will occur twice throughout the week. Less chance of double booking yourself this year! All the details on Intel booth events and Khronos related events are available online.
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New Dell Venue 8 tablet features a PowerVR Rogue GPU, runs OpenGL ES 3.0 and OpenCL out of the box

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The refreshed Venue range of Android tablets from Dell is based on Intel Atom processors that run Android 4.4 KitKat. The Atom Z3460/Z3480 SoCs are 64-bit apps processors that include a dual-core CPU based on the Silvermont architecture and a quad-cluster PowerVR G6400 GPU capable of OpenGL ES 3.1, OpenCL 1.2 and RenderScript. In the past OpenCL had only been available on developer boards but the Venue 8 tablet is the first consumer device to come with both OpenCL and RenderScript working out of the box. We’ve loaded our OpenCL Camera Adjustment image processing demo to offer readers a quick comparison in performance. When running on our PowerVR G6400 GPU, the image processing demo averages around 74 fps while the Intel CPU peaks at 12 FPS. To put this into perspective, an Exynos-based Samsung Galaxy S4 using a PowerVR SGX544MP3 GPU was able to run the same demo at roughly 27 FPS.
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Intel Passes OpenGL ES 3.1 Certification for Celeron, Pentium and Intel Atom Processors

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Intel announced that its Intel Atom processor Z3700 series, the Intel Celeron processor N/J series, and the Intel Pentium processor N/J series, are now OpenGL ES 3.1 compliant. A complete list of conformant OpenGL ES products is located on the Khronos Group website.
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The New Intel SDK for OpenCL Applications 2014 is Here!

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The latest version of Intel SDK for OpenCL Applications is now available to help developers to maximize platform performance with OpenCL and Intel Graphics. This new 2014 version provides a unified OpenCL development experience, new debugging capabilities, new remote development for Android, and preview support for SPIR 1.2 code generation and consumption. The SDK supports OpenCL on Intel's CPUs, Intel Graphics, and the Intel Xeon Phi.
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fluent Conference–Javascript & Beyond–The Web Platform 2014

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Join the Khronos Group's WebCL and WebGL work groups at this Intel sponsored O'Reilly conference. Hear Tasneem Brutch and Steven Eliuk from the WebCL working group and Tony Parisi from WebGL and glTF working groups.
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