Looking for complete set of C++11 classes to wrap OpenGL 4.6 that relies on modern Direct State Access (DSA) usage? Try Ali Can Demiralp’s wrapper on github.com based on GLEW 2.1. Also supports CUDA interoperation and GLM for OpenGL Mathematics.
Looking for complete set of C++11 classes to wrap OpenGL 4.6 that relies on modern Direct State Access (DSA) usage? Try Ali Can Demiralp’s wrapper on github.com based on GLEW 2.1. Also supports CUDA interoperation and GLM for OpenGL Mathematics.
Right on the heels of the OpenGL 4.6 announcement, GLEW 2.1 arrives, updated for 4.6 and other new extensions. Pull the latest GLEW code from github. Hats off to Nigel Stewart.