GlTF tagged news

Why we should all support glTF 2.0 as THE standard asset exchange format for game enginesGodot Engine now supports the full glTF 2.0 specification. With the release of Godot 3.0 alpha1, users needed more content to test with the new 3D engine. Sites like Sketchfab provide plenty of PBR-ready assets for downloading, and plugins that export scenes from other popular game engines to this format. The surprise, though, is how good this format is for video game asset exchange. Nothing as good existed before, and it solves a problem that we, as an industry, have been struggling with for a long time. Khronos, with glTF 2.0, has given us a fantastic chance to standardize a smooth workflow between 3D modelling software and game engines. To better understand why, a list of previous attempts will be explained and why they failed.

Microsoft announces support for glTFMicrosoft announced updates to Paint 3D: Magic select enhancements & drawing tools. Paint 3D also now supports a new industry-wide open standard for 3D file sharing called GLB, a part of gLTF (GL Transmission Format). This allows for faster and more efficient transfer of 3D assets by outputting only one container for all assets, minimizing the file size and the ability to use the files across other programs as a universal format. glTF (GL Transmission Format) is a royalty-free specification for the efficient transmission and loading of 3D scenes and models by applications. The glTF specification is managed by the Khronos Group.

This post from Don McCurdy will walk through the process of exporting an animated glTF 2.0 model from Maya LT. The workflow includes Maya LT, FBX Converter, Blender and the Blender glTF exporter. Since Blender cannot import recent versions of FBX, the workflow also uses COLLADA as an intermediate format.

Windows Story Remix with glTF supportMicrosoft Story Remix has the ability to combine multiple elements, including mixed-reality content from Microsoft’s 3D assets site, 3D Remix. 3D Remix works with third-party content in the glTF interchange format to create eye-popping, special-effects-driven stories. Checkout Remix 3D Preview with glTF online today.

The Khronos Milano Chapter is thrilled to renew the collaboration with Autodesk for the upcoming Design Week in Milan, Italy - April 4-9. The Milano Chapter will be presenting a series of talks on the "Future of Making Things." Showing how companies are adopting 3D open standards as WebGL and glTF to deliver new solutions for the world of interior design, architecture and manufacturing.

Google's Chrome / Chromium web-browser has added a native glTF 1.0 parser. There are glTF utility libraries in JavaScript and other web-focused languages, but Google adding a native glTF 1.0 parser appears to be related to their VR push with supporting VR content on the web.