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AMD Posts Introductory Tutorial to OpenCL

AMD just published a public OpenCL Beta for the CPU, soon to be followed with support for AMD’s latest GPUs. OpenCL is a young technology and there are few documents that provide a basic introduction with examples. This article, by Benedict Gaster from AMD, helps make OpenCL easier to understand and implement.
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A new series of OpenGL ES 2.0 tutorials for iOS is available for download

A new series of OpenGLES 2.0 code samples are now available for iOS. The examples currently cover the following subjects: Asset import using Assimp; Gpu Skinning; Bump Mapping; Quaternion camera movement; Fog; SkyBox and Water Reflections. The code source is distributed under the GPL license.
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OpenGL and OpenGL ES examples from NVIDIA

NVIDIA has provided a set of OpenGL and OpenGL ES examples illustrating various techniques and features to use in your own code. The GameWorks examples are aimed more at game developers, and run on Windows, Linux and Android. They are broken down by topic. The “NVIDIA Professional Visualization” set of examples are OpenGL based, and aimed more at the professional workstation developers. The repository is new, so expect more samples to be published soon. Linux support is being worked on. You can find the examples on Github.
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