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Egl tagged stories

EGL Eye: OpenGL Visualization without an X Server

• Tags: nvidia egl OpenGL

This post by Peter Messmer on the NVIDIA Parallel Forall blog provides the basic steps to create a (full) OpenGL context using EGL in a headless environment, with code examples. EGL context creation is particularly relevant for accelerated rendering on HPC systems or in a cloud environment, where context management via X11 is often times impractical. Applications include in situ visualization and CUDA/OpenGL interoperation.
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Mesa 11.0 3D Graphics Library updated with many EGL fixes

• Tags: graphics egl mesa

Mesa 11.0.3–according to the internal release notes–is a major bugfix release that resolves the KDE and Weston regressions that have been introduced in the previous release of the software, Mesa 11.0.2. Additionally, Mesa 3D Graphics Library 11.0.3 has a great number of patches for EGL and includes numerous bugfixes, especially for the Intel i830, Intel i915, Intel i965, RadeonSI, and Nouveau graphics drivers, as well as various under-the-hood improvements. "Mesa 11.0.3 is now available. In the current release we have a bunch of EGL patches, mangledGL build fixes and a healthy amount of driver bugfixes - RadeonSI, Nouveau, Intel i915 and i965," says Emil Velikov, software release engineer for Collabora. "Last but not least, the KDE/Weston regression introduced with 11.0.2 has also been resolved."
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The PowerVR Imaging Framework for Android with OpenCL and EGL

• Tags: GPU android framework egl OpenVX OpenCL Imagination

The PowerVR Imaging Framework for Android comprises a set of extensions to the OpenCL and EGL Application Programming Interfaces (APIs) that enable efficient interoperability of software running on PowerVR GPUs with other components such as a CPU, ISP and VDE. These extensions enable the construction of shared memory allocations and software pipelines across multiple hardware components with no redundant memory copies (termed zero-copy). The framework is integrated at the library layer of the Android software stack, enabling efficient interoperability between APIs such as OpenCL, OpenGL ES and emerging APIs such as OpenVX.
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Khronos Releases Wave of New Standards and Initiatives

• Tags: graphics Conformance egl WebCL SYCL OpenGL OpenCL

The Khronos Group today announced a number of new and significant updates to its portfolio of open, royalty free industry standards that enable the authoring and acceleration of parallel computing, graphics, vision, sensor processing and dynamic media on a wide variety of platforms and devices:

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Khronos Releases EGL 1.5 Specification

• Tags: egl

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Vivante Corporation joins the drawElements quality program

• Tags: Conformance egl Adopters OpenCL

drawElements announced that Vivante Corporation has subscribed to the drawElements Quality Program. The drawElements Quality Program focuses on quality assurance and consists of multiple API test modules that ensure robust OpenGL ES, EGL, and OpenCL vendor implementations.
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EGL Working Group Requests Feedback on Change in Attribute List Type

• Tags: API egl feedback

The Khronos EGL Working Group is requesting feedback on a change to the definition of EGLint that would disallow using handles as attribute values. If you have feedback on this change, please post it in the discussion boards where the proposed change is described in more detail.
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Computational photography with ImgTec PowerVR SGX GPU and Khronos OpenCL and EGL

• Tags: GPU egl OpenKCam OpenCL Imagination

Imagination Technologies has developed a set of extensions to allow image conversion on the fly, using the Khronos Groups OpenCL and EGL technology. ImgTec converts the camera YUV data to RGB using the OES_EGL_image_external extension, and then use PowerVR’s zero-copy functionality to directly access the camera texture data from OpenCL. Find the in-depth explanation on ImgTec's website.
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OpenGL ES 2 and EGL support on desktop

• Tags: egl OpenGL OpenGL ES

G-Truc Creation released a survey about OpenGL ES 2.0 support on desktop, how it is exposed or not on Windows 7/8, Linux and MacOS X and by different hardware vendors. It also deals with libraries and framework to help such support.
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Khronos Group launches Pan Pacific Tour this month

• Tags: Training OpenMAX egl WebCL WebGL OpenGL OpenCL Event

The Khronos Group's growth continues to be significant and demonstrates the huge opportunity we share as members of this highly specialized industry. Throughout 2012, Khronos is hosting a series of media events, educational sessions and F2F meetings for consortium members and prospective clients. The Khronos Pan Pacific Road Show 2012 is devoted to our members and colleagues in the Pan Pacific region with a focus on education and training. Complete details on all the upcoming events can be found on the Khronos Group event page. The first events will be held in Taiwan starting February 13 2012.
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