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WebGL Security - Kill it before it grows?

Dr. Jon Peddie from Jon Peddie Research has tried to make sense of the recent WebGL security issues raised by various companies. He writes "If we can never expose any graphics drivers to the web - we can never have ANY GPU graphics in the browser - and that’s not going to happen." Jon Peddie was recently named one of the most influential industry analysts, who is frequently quoted in trade and business publications, and contributes articles to numerous publications as well as appearing on CNN and TechTV.
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Intel Sandy Bridge driver updates bring OpenGL and WebGL fixes

Intel updated their Sandy Bridge drivers at IDF. Intel has refreshed its generic Sandy Bridge graphics driver to version 15.22.50.2509 for 32-bit Windows Vista and 7 and version 15.22.50.64.2209 for 64-bit Windows Vista and 7. some of the fixes include are WebGL rendering problems in Firefox and Chrome, and various OpenGL enhancements. Details are available on the online Intel PDF.
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AMD releases beta drivers with a complete beta implementation of OpenCL 1.2

Last December AMD released preview drivers that contained much of new the functionality defined in OpenCL 1.2. The new APP SDK includes beta drivers that contain a complete, beta level implementation of the OpenCL 1.2 specification for 32 and 64-bit Windows and Linux.
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OpenCL 1.2 supported in AMD OpenCL APP SDK 2.7 and Catalyst 12.4 drivers

The AMD OpenCL APP SDK v2.7 now supports OpenCL 1.2 and improved C++ support for both host side and kernel side coding.
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AMD releases Catalyst 15.7 Linux driver with Multi-Device support for OpenCL 2.0

AMD has released the Catalyst 15.7 driver for Linux. Included in the change log AMD has listed Multi-Device support for OpenCL 2.0. Among the resolved issues is a fix for segmentation faults observed while launching some OpenGL games in RHEL7.1.
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How the NVIDIA driver will implement Vulkan

Introduction to Vulkan and how the NVIDIA driver will implement Vulkan:


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Intel Open Source Graphics Drivers Now Support Vulkan

Intel is among a select group of leading graphics platform suppliers with Vulkan 1.0 drivers certified by the Khronos Group Consortium. Intel Open Source Graphics Drivers continue to be among the most widely deployed driver stacks in the industry. They are integrated seamlessly into Linux PC client distributions, Google Chromebooks, and Valve’s SteamOS serving tens of millions of PC users. With today’s certifications, the Intel Open Source 3D Graphics Driver adds technology leadership to its impressive capabilities.
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The Vulkan Graphics API Is Here—and Your NVIDIA GPU Is Ready

If you’re a GeForce gamer, you already have what you need to take advantage of what the Vulkan API can do. If you’re a developer, you will now have the choice of a new tool that will give you more control, and greater performance, on a broad range of devices.
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Intel adds Vulkan 1.0 support to Windows PC chips for gaming

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Intel has released graphics drivers that support the Vulkan 1.0 API for chips running Windows 7, 8 and 10 PCs. The drivers add new beta support for the Vulkan 1.0 API for 6th Generation Intel Core and related processors.
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