The company released a 100,000 Stars app today that allows you to look at all of the neighboring stars as seen from our own solar system. The app uses WebGL, CSS3D, and Web Audio to bring you an experience that’s similar to viewing the fictitious star chart navigation systems found in the spaceships of awesome sci-fi movies.
While watching the season premiere of Terra Nova the other night, we were surprised to see a Google Chrome commercial. We were even more surprised to hear Google prominently announce WebGL in the commercial, not once but twice. We hope you will enjoy the commercial as much as we did.
Avi Bar-Zeev, a Principal Architect at Microsoft, was disappointed by recent Microsoft headlines parroted from a recent security scare report. He writes “Is WebGL actually harming your computer in any way? I doubt that’s a serious or credible claim. And, frankly, if Microsoft has taken a formal position against WebGL, no one I know got the memo.” Avi goes on to express his thoughts on the pro’s and cons of Microsoft supporting WebGL vs running away from it. If you have only 5 minutes to read something today, make it this well thought out article on the future of WebGL and your 3D user experience. Avi’s article ends with “There is clearly only one direction forward for Microsoft and 3D on the web. WebGL is the way.”
WebGL is being built into Mozilla’s Firefox, Apple’s Safari and now Google’s Chrome browser. WebGL can be used in the latest Chrome developer preview version—but only if “—enable-webgl” and “—no-sandbox” command-line switches are added when Chrome launches. The latest versions are Chrome 220.127.116.11 for Windows and 18.104.22.168 for Mac OS X and Linux.