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Bof tagged news

SIGGRAPH is next week! The conference is July 28-August 1. For those going, Khronos will be hosting several Birds of a Feather sessions. For all those folks that will not be present, we will be offering live streaming of all our sessions (glTF, WebGL, OpenXR and Vulkan) on the Khronos Group YouTube Channel, and will follow up with recorded video the following week. For complete details on all the sessions, please ask your friends and co-workers to take a look at our SIGGRAPH event page! A special thanks to our Title sponsor NVIDIA, Beer Sponsor LunarG, and Demo sponsor Cesium, for making possible the Khronos Networking Reception at the end of the day.

The Khronos Group is excited to officially kick off their first 3D Commerce Birds of a Feather (BOF), where they will discuss their efforts to align the retail industry’s 3D assets and specifications to optimize workflows and minimize distribution costs in the retail sector. The BOF will provide insight into the goals and directions of the 3D Commerce group so that interested parties can judge if they want to get involved. Join and help Khronos lead a disruptive change in terms of product digitalization and pushing e-commerce to the next level!

The glTF session at SIGGRAPH may only be 50 minutes long, but it will be action packed. Don’t miss this years fast moving glTF session with these speakers:

  • Ecosystem update: Patrick Cozzi, Cesium
  • glTF for artists: Patrick Ryan, Microsoft
  • TurboSquid - Beau Perschall
  • Facebook - Pär Winzell
  • Microsoft - Gary Hsu and Cedric Caillaud
  • STK - Alex Wood, AGI
  • VSCode - Ed Mackey, AGI
  • Industrial AR with glTF - Johannes Beh, Fraunhofer
  • Google Draco - Frank Galligan
  • Texture transmission - Mark Callow
  • IKEA - Martin Enthed

Be the first to learn about updates to our BOF Day and Networking Reception at SIGGRAPH by bookmarking our event page or signing up to our mailing list.

The Khronos Group has posted their Birds of a Feather schedule online. If you will be at #SIGGRAPH2017 be sure to visit the BOF Blitz and After Party! BOFs include: OpenVX, NNEF, OpenCL and SYCL; COLLADA; glTF; WebGL; OpenXR; and Vulkan, OpenGL & OpenGL ES to wrap up the day. glTF has just posted their list of speakers, and what a line they have for you in store for you. At the end of the day, be sure to hang around for the BOF Blitz After-Party. The BOFs will be live streamed with video available afterwards, and t-shirts available online, for all those folks not attending.

Khronos will be on the west side of the SC15 hall in booth #285. Technical experts will be available to answer your questions and there will be OpenCL 2.1 and SYCL reference guides to give away. The Khronos BOF “Flocking Together: Experience the Diverse OpenCL Ecosystem” starts off with an overview of the OpenCL 2.1 C++ kernel language, the SYCL 2.1 abstraction layer, and SPIR. Following the presentation, attendees are invited to bring their code and their toughest questions. Attendees will have the opportunity to experiment with implementations and tools from multiple vendors across several platforms. The BoF session is geared for those experienced with OpenCL, it will also provide an opportunity for newcomers to ask questions both basic and technical of our experts from the OpenCL working group as well as those from various participating vendors. Be sure to visit the Khronos DevU tutorial “Portable programs for heterogeneous computing: a hands-on introduction” on Monday November 16th. Details on all of these events and much more are available on the official Khronos event page.

The complete OpenGL BOF video set is now online. Watch Barthold Lichtenbelt from NVIDIA discuss what is new with OpenGL 4, Jon Leech ARB Ecosystem TSG Chair deliver an ecosystem update, Bill Licea-Kane from AMD talk about GLSL tips and tricks and Ian Williams also from NVIDIA discuss Viewperf 12. Slides to go along with the videos are available online.

Khronos has posted the Siggraph 2009 COLLADA BOF presentation slides and the OpenGL BOF presentation slides. The OpenGL BOF slides include an overview on OpenGL 3.2, OpenGL ES, WebGL, GLSL and gDEBugger. The COLLADA slides include a COLLADA Conformance overview, COLLADA Vision, Project Wonderland, Sirikata—a next generation open source virtual world—and the COLLADA Contest Winners.