After having gone through a management buyout just three months ago, the newly formed Basemark has introduced a suite of mobile benchmarks for iOS, OpenGL ES 3.1, and Metal. That’s impressive in of and by itself, but even more so because now for the first time a comparative test suite can be run across OSs with the same workloads and profile.
GPU-STREAM allows you to measure memory transfer rates to and from global device memory on GPUs. This benchmark is similar in spirit, and based on, the STREAM benchmark for CPUs. Unlike other GPU memory bandwidth benchmarks this does not include the PCIe transfer time.
Rightware, leading provider of user interface solutions, has on May 1st divested its benchmarking business to Basemark Ltd. Basemark has created an independent and focused testing software powerhouse that is able to serve its numerous corporate customers better than being a part of Rightware. Basemark’s patented software technology consists of various SoC, GPU and device testing tools that have become industry standard, such as Basemark ES, Basemark OS and Basemark X. Basemark ES 3.1 is the 4th generation of the popular OpenGL ES benchmark for graphics performance comparisons of OpenGL ES 3.1 enabled devices. Rightware will continue to focus extending its world leading position in automotive HMI solutions.
Rightware launched Basemark ES 3.0, a new benchmarking software that enables professional and objective performance comparisons of mobile devices that feature the new OpenGL ES 3.0 graphics API. This API can be found in the latest popular Android and iOS smartphones and tablets and it enables unprecedented graphical fidelity in graphically rich apps such as games and navigation.
Rightware showcased the first public demo of the OpenGL ES 3.1 test called U-Boat at the Khronos BoF at Siggraph 2014. We believe it will be the best OpenGL ES 3.1 content available in the world. The benchmark will be available for licensing within Q4, 2014.
SPEC ACCEL tests performance with a suite of computationally intensive parallel applications running under the OpenCL and OpenACC APIs. SPEC ACCEL comprises 19 OpenCL application benchmarks.
Imagination Technologies wowed visitors to Mobile World Congress today with the first public demonstration of 3DMark’s Cloud Gate benchmark test running on mobile hardware. 3DMark Cloud Gate is a new OpenGL ES 3.0 benchmark for mobile platforms from Futuremark, a leading provider of high-performance benchmarking software.
GFXBench 3.0 is a high-end 3D graphics benchmark that adds advanced OpenGL ES 3 features and special tests to the popular GFXBench benchmark suite.
PCMark 8 now includes support for Windows 8.1 and some cleaned up OpenCL options.
Vivante Corporation announced it became the first mobile GPU vendor to publicly and successfully demonstrate Basemark ES 3.0 in customer silicon. This milestone was achieved and demonstrated at this years DESIGN West, The Embedded System Conference, in San Jose. Freescale Semiconductor’s i.MX6Q Application Processor with Vivante’s GPU was running the Basemark ES 3.0 benchmark flawlessly.
If you are looking for testing material for OpenCL, drawElements Quality Program has support for OpenCL 1.x. drawElements Quality Program (dEQP) is a powerful toolkit for benchmarking the accuracy, precision, feature conformance and stability of OpenGL ES and OpenCL GPUs. dEQP enables detailed quality comparisons between different vendors and GPU architectures, as well as providing high-quality tools for analyzing and debugging any issues uncovered by the tests.
Amdahl Software announced the beta release of OpenCL CodeBench. OpenCL CodeBench is a code creation and productivity tools suite designed to accelerate and simplify OpenCL software development.
Tom’s Hardware has released OpenCL bench marks for NVIDIA’s GeForce GTX 650.
Khronos member Kishonti has updated their CLBenchmark desktop edition software. CLBenchmark 1.1 Desktop Edition is an easy-to-use tool for comparing the computational performance of different platforms.