WebGL tagged news

 WebGL-Based Everest Panorama Project Won a Red Dot Design AwardEverest Panorama has become the first WebGL project ever to win a prestigious Red Dot Design Award. Red Dot Design Award dates back to the year 1955. It is granted by the European institution Design Zentrum for outstanding achievements in the field of industrial design. The best works are showcased in the Red Dot Museum in Essen, Germany. The Everest Panorama project is a unique fusion of modern web technologies that seamlessly blends multimedia features with 3D environment, Yandex.Maps (a Google Maps equivalent) and panoramic pictures. It tells a story of an exhausting, yet fascinating journey of a group of mountain climbers to the summit of Mount Everest.

WebAssembly support in Magnum OpenGL graphics engineThe open source C++11/C++14 and OpenGL graphics engine Magnum recently added first-class WebAssembly support. An article on the official blog explains how to easily compile your C++ projects to WebAssembly, compares it to asm.js and mentions a few useful tips for best online experience. Last but not least, there's a bunch of online demos that use both WebGL 1 and 2, showing how a single codebase can be run both natively and in the browser.

There’s now a JavaScript library for executing neural networks inside a webpage, using the hardware-accelerated graphics API available in modern web browsers. Developed by a team of MIT graduate students, TensorFire can run TensorFlow-style machine learning models on any GPU. TensorFire works using the WebGL standard, a cross-platform system for rendering GPU-accelerated graphics in browsers. WebGL supports GLSL, a C-like language used to write shaders, which are short programs used to transform data directly on the GPU.

WebGL Insights book now available for freeThe entire WebGL Insights book is now available for free in PDF format with permission from CRC Press. The 23 chapters on advanced WebGL topics from 42 authors and 25 reviewers is basically still the only book on _advanced_ WebGL. Get your copy today, and start making awesome WebGL content.

Starting with v3.0, Babylon.js supports rendering using WebGL1 and WebGL2 contexts. The support is transparent for developers. By default the engine tries to get a WebGL2 context. If none is available then a WebGL1 one is retrieved. Learn more about Babylon.js v3.0 or get started on Github.

The third annual 3D Web Fest showcases top 3D web artworks with live presentations by their artists in a film festival setting. The 3D Web Fest is presented by the art and tech communities to illustrate the 3D capabilities of the web. Experience the most innovative commercial, non-commercial, experimental or game-based projects made with WebGL, WebAudio, Javascript, CSS, HTML5, Three.js, and VR. Rub shoulders with thought leaders, influencers and creators in 3D Web. Admission includes complimentary drinks at pre-event reception. All proceeds benefit non-profit organizationCODAME ART + TECH.

As mentioned on Phoronix, Google just announced GSoC 2017 Projects. Included in the list are several Khronos related projects:
• Software Renderer for Vulkan (Vulkan, SPIR-V)
• 3D Hardware Acceleration in Haiku (OpenGL)
• Cross Platform GUI for CCExtractor (OpenGL
• libosmscout: Implementation of an opengl renderer (OpenGL)
• OpenGL-accelerated Renderer for Cytoscape 3 (OpenGL)
• Improvement to WebGL core for p5.js (WebGL)
• Project Proposal-Javascript/WebGL Library For Interactive Visualization Of Large-Scale Network Graphs. (WebGL)
• WebGL improvements for p5.js (WebGL)
• Creating the fastest math libraries for Ruby by using the GPU through OpenCL and ArrayFire. (OpenCL)
• GPU Boolean Evaluation for CSG Ray-Tracing (OpenCL)
• HPXCL – Asynchronous Integration of CUDA and OpenCL to HPX (OpenCL)
• libxcam Enable a debluring feature with OpenCL Design (OpenCL)
• Speeding up functional network analysis on fMRI data with distributed, in-memory computation using Apache Spark (OpenCL)

NVIDIA GPU Technology Conference lists additional Khronos Technology sessionsThe GPU Technology Conference (GTC2017) will be running from May 8-11 this year in San Jose Convention Center. This year will see many sessions related to Khronos Technology including OpenCL, OpenGL, OpenVX, Vulkan and WebGL. NVIDIA has just added more sessions to their schedule. Check a list of Khronos related sessions on the Khronos site, or visit the NVIDIA GTC site to see all sessions.