The Immersive Technology Alliance held a VR Fest Panel at the Palms Casino Resort during CES in January 2016. The 5 person panel, all Khronos members consisted of Ryan McCall, Director of Sales and Business Development, Futuremark; Frank Soqui, General Manager Enthusiast Desktop Group, Intel; Daryl Sartain, Director of VR, Radeon Technology Group and AMD and VR Council Chair; Tero Sarkkinen, CEO, Basemark; and Neil Trevett, VP Mobile Ecosystem, Nvidia and President of the Khronos Group. The video for this panel is now online.
The Immersive Technology Alliance (ITA) is currently forming working groups to make effective quality assurance and software compatibility standards for virtual reality (VR) devices. Defined industry standards will allow content makers to confidently produce experiences for all immersive solutions and community platforms. "The ITA is a unique forum for diverse companies to identify collaborative opportunities to accelerate the mainstream adoption of virtual and augmented reality. Consumer-ready VR and AR will require many interoperating standards, and Khronos looks forward to working with the ITA to help make that vision a reality," said Neil Trevett, President of the Khronos Group.
Update: The DIYVR Kickstarter projected reached its goal in just 4 days!
If you don't know what DIYVR is, hop over to this fast moving WebGL related Kickstarter and see what all the fuss is about. In short, DIYVR is open, web-based software development tools for Virtual Reality. There are two other WebGL related kickstarters now running: APEXvj TURBO is a next-gen music visualizer for your Windows and Mac computer. It analyses and animates your music in real time! Synth : Remix Audio & Video in this HTML5 WebGL Synthesizer. Hat tip to Learning WebGL for pointing out these great projects to us.
Katalabs is excited to announce the release of KataSpace; a WebGL/HTML5 front-end to the Sirikata based multi-user 3D environment. The application allows you to build MMO or Second Life style virtual worlds and deploy them on any web page available to anyone running a modern web browser--including the one on your smartphone or iPad.
VR Juggler 3 is now available. VR Juggler 3.0 has a totally redesigned cluster infrastructure based on a formal client/server model and support for OpenGL 3.0 contexts as well as many other fixes and updates. VR Juggler provides a platform for virtual reality application development allowing a user to run an application on almost any VR system.