Running November 2-8, the 8th edition of SIGGRAPH Asia brings together more than 7,000 of the world’s leading computer animation experts, researchers, technologists, graphics pioneers and trade visitors from close to 50 countries around the world. Both a conference and a trade exhibition, SIGGRAPH Asia is taking place in the vibrant and eclectic city of Kobe, Japan, at the Kobe Convention Center, to help further grow and foster strong connections with important communities in Asia. Featuring about 80 participating companies from Asia and beyond, the SIGGRAPH Asia 2015 Exhibition demonstrates the versatility of computer graphics today. Among the leading names that will be showcasing their latest works and innovations are Amazon Data Services, Christie Digital Systems, Digital Hollywood Japan, Forum8, Google, Intel Corporation, Isotropix, Khronos Group, Polygon Magic and PIXAR Animation Studios.
Khronos is proud to announce four upcoming Chapter meetups! Since SIGGRAPH 2015 the Khronos Group Chapters have grown considerably. Upcoming in September alone there will be a meetup in Hobart Australia (Sept 22), New York (Sept 22), Milano (Sept 30) and finally Austin Texas (Nov 23). Is there no Chapter in your area? Let us know if you are interested in starting one.
glTF is an up and coming format for transmitting 3D models, tailored for WebGL and OpenGL they like to think of it as a 3D model codec. There's three.js and Node.js support, as well as a COLLADA and separate FBX converter. There's more explanation of glTF in the presentation at the WebGL BOF. Compression progress here, discussion here. Special thanks to Patrick Cozzi and the folks over at Real-Time Rendering Blog.
Imagination is partnering with Google to demonstrate an advanced prototype of the new Vulkan graphics API on Android. The Gnome Horde demo will be unveiled during a presentation at SIGGRAPH 2015 and runs on the PowerVR GPU inside the Nexus Player device from Google. Gnome Horde is designed to showcase the capability of Vulkan to meet the needs of the Android graphics developer community. The article below offers a complete technical description of the demo, including a video and multiple screenshots illustrating how Vulkan on PowerVR leads to improvements in performance and energy consumption.
If you can’t make it to SIGGRAPH, you can still get your Vulkan t-shirt. Order today from TeeSpring. We are not making a profit on these shirts. Our goal is to simply get as many shirts out there that we can. All shirts printed on high quality American Apparel Triblend from Small to 2XL for men and S to XL for women.
The Khronos Group SIGGRAPH schedule has been posted online. This year Khronos brings four BOFs to the BOF Blitz, a Chapter meetup and a course a party! Khronos is celebrating it's 15th Anniversary this year, and what a year it's turning out to be. BOFs include OpenVX & OpenCL, OpenCL, SYCL & SPIR-V, WebGL and glTF and Vulkan, OpenGL, OpenGL ES.
Toronto ACM SIGGRAPH is presenting "High Performance Computing in Computer Graphics" on May 20th 2015 at the University of Toronto. Continuing with their recent focus on the technical side of computer graphics, the Toronto ACM SIGGRAPH Chapter is delighted to invite you to their next event, focused on high-performance computing (HPC). Presenting will be AJ Guillon, German Andryeyev, and Ned Nedialkov. AJ Guillon is a Khronos member and a contributor to OpenCL 2.1 and the OpenCL C++ kernel language. He has worked extensively with OpenCL since December 2008, when the first OpenCL 1.0 specification was released. AJ will talk about some of the details of the new OpenCL 2.1 provisional specification, including the new C++ kernel language, and discuss its benefits and pitfalls.
The Khronos Group will be at SIGGRAPH Asia this coming weekend. Neil Trevett, Khronos Group President and VP of Mobile Content at NVIDIA will be speaking. There will be a panel session "Next Frontiers For Interactive Applications" on Saturday followed by a tech-talk "What's Next In Graphics APIs?" on Saturday December 6th which will cover the rapidly changing landscape of acceleration APIs for mobile devices and the Next Generation OpenGL Initiative first revealed at SIGGRAPH 2014.
The Khronos Group today announced the ratification and public release of updated OpenCL 2.0 and Provisional SYCL 1.2 specifications. The new specifications integrate feedback from the developer community, align with the latest C++ developments, and increase implementation consistency for improved portability of heterogeneous parallel applications. The latest OpenCL and SYCL specifications are open, royalty-free and available today.
The Khronos™ Group today announced the ratification and public release of updated OpenCL™ 2.0 and Provisional SYCL™ 1.2 specifications. The new specifications integrate feedback from the developer community, align with the latest C++ developments, and increase implementation consistency for improved portability of heterogeneous parallel applications. The latest OpenCL and SYCL specifications are open, royalty-free and available online.
Visit the COLLADA BOF at SIGGRAPH on August 13th at 2PM and learn about COLLADA and glTF. COLLADA makes it easy to transport 3D assets among applications, so diverse 3D authoring and content-processing tools can be combined into a production pipeline. Scheduled speakers include Neil Trevett / Nvidia - COLLADA and glTF updates; Dan Toulous / Amobee - glTF at Amobee; Remi Arnaud / AMD - Adding 3D content to Impress | Libreoffice with COLLADA and glTF and Patrick Cozzi / Analytical graphics - glTF in Cesium updates.
At SIGGRAPH 2014, AMD unveiled new additions to the next generation AMD FirePro professional graphics family – AMD FirePro W2100, AMD FirePro W4100, AMD FirePro W5100, and AMD FirePro W7100. These new products are designed for Computer Aided Design (CAD), video, animation, design and engineering professionals. The offerings provide workstation integrators and end users with an exciting choice of performance levels for an extensive array of applications, all supported by certified drivers and powered by OpenCL.
The Khronos™ Group, an open consortium of leading hardware and software companies, today announced growing industry support for the OpenGL® family of 3D standards that are advancing the visual experience for more than two billion mobile devices and PCs sold each year. OpenGL, OpenGL ES™ and WebGL™ are the world’s most widely deployed APIs that between them provide portable access to graphics and compute capabilities across multiple platforms, including Android, iOS, Linux, OS X, Windows and the Web.