S2C Inc. has announced the development of a new family of Arria 10 Prodigy FPGA Prototyping Logic Modules based on Altera's Arria 10 1150GX FPGA. The Arria 10 Prodigy Logic Module includes compatibility with Altera's Software Development Kit (SDK) for OpenCL allowing easy implementation for HPC applications.
Intel SDK for OpenCL Applications 2016 R3 is now available for download. This update adds support for new OSes and platforms, more performance analysis features and various SDK improvements including: OpenCL 2.1 development environment with the experimental CPU-only runtime for OpenCL 2.1; SPIR-V generation support with Intel® Code Builder for OpenCL offline compiler and Kernel Development Framework including textual representation of SPIR-V binaries.
Learn more about this newly-launched graphics and compute API directly from Khronos, the people who created it. In this 1-hour session, we will talk about the API, and also go into details about the Vulkan SDK from LunarG, and much more. We’ll of course end with a Q&A session. This webinar is directed to Asia and the surrounding area. Presentation and Q&A conducted in English. Register today!
LunarG, Inc. announced the release of the first Vulkan Software Development Kit (SDK) for Windows® and Linux operating systems. The SDK includes the resources developers need to get started creating the next generation of 3D graphics applications.
The Khronos Group announces the immediate availability of the Vulkan 1.0 royalty-free, open standard API specification. Vulkan provides high-efficiency, cross-platform access to graphics and compute on modern GPUs used in a wide variety of devices from PCs and consoles to mobile phones and embedded platforms. This ground-up design, complementing the OpenGL®and OpenGL ES 3D APIs, provides applications direct control over GPU acceleration for maximized performance and predictability with minimized CPU overhead and efficient multi-threaded performance. Multiple Vulkan 1.0 hardware drivers and SDKs are available immediately for developers to begin creating Vulkan applications and engines. More information on Vulkan is available on the Vulkan homepage and in the Vulkan 1.0 press release.
Learn more about Vulkan, the new graphics and compute API directly from Khronos, the people who are creating it. In this 1-hour session, we will talk about the API, and go into details about the Vulkan SDK from LunarG, and much more. Register today!
Intel SDK for OpenCL Applications 2016 includes all the features for OpenCL development for Android and Windows previously available in Intel INDE OpenCL Code Builder 2015 R2 and all features for Linux development which available in Code Builder for Intel Media Server Studio. There are a lot of other new and updated features listed.
Valve has made the SDK for its Steam Link streaming device available for download through GitHub. The Linux-based SDK allows for the creation of native Link applications, and even features OpenGL ES 2, Qt 5.4, and SDL 2 support.
We are glad to announce the availability of Intel SDK for OpenCL Applications 2015 R3 with awesome new features! We made significant progress in the quality and ease of use. You can proceed straight to downloading the Intel SDK for OpenCL Applications 2015 R3.
Altera Corporation ALTR, -0.44% is demonstrating programmable logic-based security and system acceleration solutions for military grid communications, data centers, satellite communications and radar systems at MILCOM 2015 in Tampa, Florida, from October 26 to 28, 2015. Demonstrations from Altera and its ecosystem partners include the following technologies: A synthetic aperture radar (SAR) back-projection algorithm running on an Altera 20 nm Arria® 10 FPGA, using the Altera OpenCL SDK flow and hardened IEEE 754-compliant DSP blocks for radar back-end processing; Several complete cognitive radio solution demonstrations from front-end tactical handhelds/portables to rack-mount systems, using the RedHawk SDR architecture and hardware acceleration with an OpenCL flow.
The Processor SDK scales across TI's latest Sitara processors and digital signal processor (DSP) families, allowing customers to use TI's processor family across diverse sets of end products and offering simplified migration from one device to the next. An intuitive development environment with common graphical navigation, tools and utilities across devices makes it easier for developers to find reference software, tools, documentation and training. The Processor SDK is built on the foundation of a mainline long-term stable (LTS) Linux kernel, U-Boot, Yocto Project-compatible file system and Linaro tool chain to supply a robust foundation for faster development optimized for embedded applications.
Facebook’s new SDK for Unity v7.1 provides the opportunity for Unity developers to better integrate their games with Facebook. The new update includes full support for Unity 5, support for the new WebGL build target and Facebook’s latest native mobile SDKs with new tools and features. The Facebook SDK for Unity complements Unity’s cross-platform support, providing a pure-Unity write-once, run-everywhere experience across the gaming platforms of WebGL, Unity Web Player, Android and iOS.
AMD announced the release of APP SDK 3.0 supporting OpenCL 2.0. AMD APP SDK 3.0 adds support for Windows 10 as well as AMD’s latest 6th generation AMD A-series processors, Radeon R9 series graphics cards and FirePro W8100 and W9100 series graphics cards. AMD APP SDK 3.0 contains a complete set of sample code illustrating how to utilize each of the major new features of OpenCL 2.0. Some of these features are highlighted in the OpenCL 2.0 Demystified blog-series.
Valve and LunarG are working closely with Khronos to provide Vulkan developers with open source tools. These tools and first drivers are expected to be available for Vulkan developers during 2015. Valve is sponsoring LunarG to provide Open Source Tools, a prepackaged SDK, and technical support for Game Developers bringing their 3D engines to the new Vulkan API.
OpenCL support at Intel is now going mainstream with a full integration into Intel’s portfolio of software development suites. The Intel SDK for OpenCL Applications features are now integrated into various development tools under the new name of OpenCL Code Builder. The different solutions are tailored to the target development environment: for mobile and PC development, the OpenCL Code Builder is now integrated into Intel Integrated Native Developer Experience (Intel INDE); For media server usages, the code builder is now integrated into Intel Media Server Studio. For other usages, a standalone Linux* version of the OpenCL Code Builder is also available. Two major new features are now supported: Commercial OpenCL Linux driver for Intel Processor Graphics is available with Intel Media Server Studio; OpenCL 2.0 support for 5th Generation Intel Core Processors with fine-grained SVM on Intel HD and Iris Graphics is available in Intel INDE.